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Entertainment & Games

Most popular at the top

  • Simulating Heterogeneous Crowds with Interactive Behaviorsby Nuria Pelechano; Jan M. Allbeck; Mubbasir Kapadia; Norman I. Badler

    CRC Press 2016; US$ 119.95

    This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this... more...

  • Building Smart Homes with Raspberry Pi Zeroby Marco Schwartz

    Packt Publishing 2016; US$ 27.99

    Build revolutionary and incredibly useful home automation projects with the all-new Pi Zero About This Book: Create and program home automation projects using the Raspberry Pi Zero board; Connect your Raspberry Pi Zero to a cloud API, and then build a cloud dashboard to control your devices; Integrate all the projects into a complex project to automate... more...

  • Unity 3D and PlayMaker Essentialsby Jere Miles

    CRC Press 2016; US$ 59.95

    In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and... more...

  • Successful ScrumButtby Noah Dyer

    CRC Press 2016; US$ 49.95

    Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully,... more...

  • Becoming a Video Game Artistby John Pearl

    CRC Press 2016; US$ 49.95

    The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related... more...

  • Secrets of the PlayStation Portableby Jr. Joel Durham

    Pearson Education 2006; US$ 17.99

    With over 13 million shipped, the Sony PlayStation Portable, or PSP, is one of the fastest selling game consoles in history. In this essential guide, gaming expert Joel Durham, Jr. shows readers how to get the most out of this revolutionary handheld game console. After an initial tour around the interface, Joel will introduce the readers to the... more...

  • Dungeon Master For Dummiesby Bill Slavicsek; Richard Baker; Jeff Grubb

    Wiley 2006; US$ 21.99 US$ 20.01

    Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle... more...

  • The Unofficial LEGO Builder's Guideby Allan Bedford

    No Starch Press 2005; US$ 15.95

    The Unofficial LEGO Builder?s Guide brings together techniques, principles, and reference information for building with LEGO bricks that go far beyond LEGO?s official product instructions. Readers discover how to build everything from sturdy walls to a basic sphere, as well as projects including a mini space shuttle and a train station. The book also... more...

  • Learn to Program with Phrogram! (Digital Short Cut)by Jon Schwartz; Walt Morrison; David Witus

    Pearson Education 2007; US$ 19.99

    This is the eBook version of the printed book. "This guide will quickly and easily walk complete beginners through creating their first simple games using Phrogram. The material is friendly and approachable to the young and to the technologically timid alike." --Alfred Thompson, Academic Relations Manager, Microsoft Corporation Different... more...

  • Designing Your Second Lifeby Rebecca Tapley

    Pearson Education 2007; US$ 23.99

    Whether your second, virtual life has just begun, or you?ve been ?in-world" for a long time, a successful and rewarding experience depends on your mastery of design. Everything from your avatar to your home, your clothes to your behavior says something about who you are and the way others see you. In this book Rebecca Tapley??Mera Luan? in SL?shows... more...