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Entertainment & Games

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  • 3D Game Programming for Teensby Maneesh Sethi; Eric Grebler

    Course Technology PTR 2009; US$ 34.99

    Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow way, the book teaches you basic programming, graphic design, and 3D modeling so that you can design... more...

  • Game Creation for Teensby Jason Darby

    Course Technology PTR 2008; US$ 29.99

    Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, a simple drag-and-drop game creation system. By the end of the book, you’ll have made three amazing sample games and have the skills and information... more...

  • AI and Artificial Life in Video Gamesby Guy W. Lecky-Thompson

    Course Technology PTR 2008; US$ 39.99

    Learn how to create more challenging and dynamic games with AI and Artificial Life in Video Games. AI, or artificial intelligence, builds better games by directing behaviors inside the games that make them more difficult, while artificial life, or A-Life, adds unpredictability of play and a more lifelike environment to games. This book examines easy... more...

  • InDesign CS5 Bibleby Galen Gruman

    Wiley 2010; US$ 49.99

    Optimize the latest version of InDesign for your most efficient project workflow yet InDesign is a powerful publishing tool that serves as the standard program for professional layout and design. The latest version boasts a variety of updates and enhancements. Packed with real-world examples and written by industry expert Galen Gruman, this in-depth... more...

  • Windows Vista®: Home Entertainment with Windows® Media Center and Xbox 360?by S. E. Slack; S. Slack; Greg Slack

    Microsoft Press 2010; US$ 19.99

    Connect! Create! Play! And discover digital home entertainment made easy with Windows Vista, Windows Media Center, and Xbox 360. This book is full of activities that help you create a vivid entertainment experience in every room of your home. It?s loaded with easy how-to?s, helpful hints, and troubleshooting tips to help you focus on the fun. Let... more...

  • Introduction to Game AIby Neil Kirby

    Course Technology PTR 2010; US$ 39.99

    Today's game players expect increasingly realistic interaction within games. "Introduction to Game AI" teaches readers who are new to game AI the skills they need through hands-on projects based on small, understandable games. While there are many books that take a more advanced approach to this topic, this is one of the only books that... more...

  • XNA Game Studio 4.0 for Xbox 360 Developersby Jonathan S. Harbour

    Course Technology PTR 2011; US$ 49.99

    With the release of XNA Game Studio Express version 2.0, the XNA toolkit is becoming more popular for programming both independent and commercial games for the PC and Xbox 360. "Complete XNA: An Exploration of the XNA Framework Library" shows intermediate to advanced game programmers how to use XNA with C# to program games. The book provides... more...

  • Game Onby Jon Radoff

    Wiley 2011; US$ 29.99

    A never-before published look at the many possibilities of social game development As one of the few entrepreneurs in the world with expertise building both social media and games, author Jon Radoff brings a one-of-a-kind perspective to this unique book. He shows that games are more than a profitable form of entertainment?the techniques of social... more...

  • The Rough Guide to Videogamesby Kate Berens; Geoff Howard

    Rough Guides Ltd 2008; Not Available

    The Rough Guide to Videogames is the ultimate guide to the world?s most addictive pastime. Both a nostalgic look at the past and a celebration of the latest in joystick-wrecking wonders, this book covers the full story from the first arcade machines to the latest digital delights. Easy access to 75 of the greatest games of all time, from Civilization... more...

  • The Rough Guide Book of Brain Trainingby Gareth Moore; Tom Stafford

    Rough Guides Ltd 2010; Not Available

    The Rough Guide Book of Brain Training contains 100 days' worth of puzzles designed to give your brain a thorough work-out. Just 5 puzzles a day will lead to a smarter you. Combining favourites such as sudoku and kakuro with many entirely new puzzle types, puzzle creator Dr Gareth Moore exercises every part of your mind - from processing speed, mental... more...