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Entertainment & Games

Most popular at the top

  • Simulating Heterogeneous Crowds with Interactive Behaviorsby Nuria Pelechano; Jan M. Allbeck; Mubbasir Kapadia; Norman I. Badler

    CRC Press 2016; US$ 119.95

    This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this... more...

  • Building Smart Homes with Raspberry Pi Zeroby Marco Schwartz

    Packt Publishing 2016; US$ 27.99

    Build revolutionary and incredibly useful home automation projects with the all-new Pi Zero About This Book: Create and program home automation projects using the Raspberry Pi Zero board; Connect your Raspberry Pi Zero to a cloud API, and then build a cloud dashboard to control your devices; Integrate all the projects into a complex project to automate... more...

  • Successful ScrumButtby Noah Dyer

    CRC Press 2016; US$ 49.95

    Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully,... more...

  • Unity 3D and PlayMaker Essentialsby Jere Miles

    CRC Press 2016; US$ 59.95

    In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and... more...

  • Becoming a Video Game Artistby John Pearl

    CRC Press 2016; US$ 49.95

    The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related... more...

  • Beginning Android Gamesby Mario Zechner; J. F. DiMarzio; Robert Green

    Apress 2016; US$ 32.39

    Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything... more...

  • BlitzMax for Absolute Beginnersby Sloan Kelly

    Apress 2016; US$ 35.63

    Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper. These will help you build your skills as... more...

  • Practical GameMaker: Studioby Ben Tyers

    Apress 2016; US$ 35.63

    Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you?ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects... more...

  • Rapid Game Development Using Cocos2d-JSby Hemanth Kumar; Abdul Rahman

    Apress 2016; US$ 18.35

    Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS... more...

  • Test Drive Blenderby John M. Blain

    CRC Press 2016; US$ 49.95

    This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again,... more...