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Most popular at the top
- Pearson Education 2006; US$ 17.99
With over 13 million shipped, the Sony PlayStation Portable, or PSP, is one of the fastest selling game consoles in history. In this essential guide, gaming expert Joel Durham, Jr. shows readers how to get the most out of this revolutionary handheld game console. After an initial tour around the interface, Joel will introduce the readers to the... more...
- Pearson Education 2007; US$ 19.99
This is the eBook version of the printed book. "This guide will quickly and easily walk complete beginners through creating their first simple games using Phrogram. The material is friendly and approachable to the young and to the technologically timid alike." --Alfred Thompson, Academic Relations Manager, Microsoft Corporation Different... more...
- John Wiley & Sons, Inc. 2007; US$ 29.99
Get crafty! Veteran WoW player and creator of the most popular World of Warcraft add-on (Atlas) Dan Gilbert guides you through making your stay in the world of Azeroth more exciting. Whether you’re human, dwarf, elf, or orc, you’ll feast on numerous unique hacks such as combat, artwork and model, map, interface, loot, chat, raid, PvP, and... more...
- Pearson Education 2007; US$ 23.99
Whether your second, virtual life has just begun, or you?ve been ?in-world" for a long time, a successful and rewarding experience depends on your mastery of design. Everything from your avatar to your home, your clothes to your behavior says something about who you are and the way others see you. In this book Rebecca Tapley??Mera Luan? in SL?shows... more...
- Springer 2007; US$ 17.49
The reader of this book will be someone looking for more detailed information on the NXT-G programming language used to program the LEGO Mindstorms NXT robotics kit. LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to... more...
- Course Technology PTR 2008; US$ 29.99
Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, a simple drag-and-drop game creation system. By the end of the book, youll have made three amazing sample games and have the skills and information... more...
- Course Technology PTR 2008; US$ 39.99
Learn how to create more challenging and dynamic games with AI and Artificial Life in Video Games. AI, or artificial intelligence, builds better games by directing behaviors inside the games that make them more difficult, while artificial life, or A-Life, adds unpredictability of play and a more lifelike environment to games. This book examines easy... more...
- Microsoft Press 2010; US$ 19.99
Connect! Create! Play! And discover digital home entertainment made easy with Windows Vista, Windows Media Center, and Xbox 360. This book is full of activities that help you create a vivid entertainment experience in every room of your home. It?s loaded with easy how-to?s, helpful hints, and troubleshooting tips to help you focus on the fun. Let... more...
- Course Technology PTR 2010; US$ 39.99
Today's game players expect increasingly realistic interaction within games. "Introduction to Game AI" teaches readers who are new to game AI the skills they need through hands-on projects based on small, understandable games. While there are many books that take a more advanced approach to this topic, this is one of the only books that... more...
- Course Technology PTR 2011; US$ 49.99
With the release of XNA Game Studio Express version 2.0, the XNA toolkit is becoming more popular for programming both independent and commercial games for the PC and Xbox 360. "Complete XNA: An Exploration of the XNA Framework Library" shows intermediate to advanced game programmers how to use XNA with C# to program games. The book provides... more...