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- Course Technology PTR 2009; US$ 49.99
VIRTUAL WORLD DESIGN AND CREATION FOR TEENS shows teens like you how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. This book will teach you step-by-step how to create virtual worlds, including developing your story, setting up your world, adding... more...
- Course Technology PTR 2008; US$ 44.99
Game Character Development takes you through all the steps needed to create compelling, highly-detailed characters for games. This book is suitable for both beginner game artists and experienced designers who want to brush up their skills, and covers the latest character creation tools and technologies. Throughout this book you will work step-by-step... more...
- Course Technology PTR 2007; US$ 29.99
Redefine the way you look at video games and how they relate to you and your children! "Play the Game: The Parent's Guide to Video Games" explores how electronic games can be used to strengthen communication between parents and children as well as revolutionize the way we live. Written in an accessible style and language, Play the Game... more...
- Course Technology PTR 2007; US$ 49.99
This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why... more...
- Course Technology PTR 2009; US$ 39.99
As a game designer, you are always looking for new ways to make a game unique and interesting. Beyond Game Design:Nine Steps Toward Creating Better Videogames shows you how to make better video games by challenging you to think outside of conventional game design wisdom.Written as a series of essays by industry experts on different components of game... more...
- Course Technology PTR 2008; US$ 54.99
A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines. Covering the four principle elements of game artificial intelligence, the book takes you from theory to actual game development, going beyond merely discussing... more...
- Course Technology PTR 2008; US$ 64.99
Game Graphics Programming examines the many different techniques and effects that are used to create cutting-edge graphics in todays video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate... more...
- Course Technology PTR 2009; US$ 54.99
Are you looking for practical, ready-to-use ideas to help you design more innovative and unique video games? David Perry on Game Design: A Brainstorming Toolbox is a brainstorming and strategy guide for game designers, filled with inspiration-generating tips that challenge you to create better games. Using their years of industry experience, David... more...
- Course Technology PTR 2009; US$ 34.99
Want to create your own Wii games that you can share with your friends and the world? "Wii Game Creationg for Teens" is a step-by-step guide for beginners who want to start making their very own Nintendo Wii games and animations. Using Adobe Flash ActionScript 2.0 and WiiCade, you will learn to create simple games and animations for Wii,... more...
- Course Technology PTR 2010; US$ 69.99
Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Game Programming Gems 8" provides the tools and inspiration that game developers need... more...