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Entertainment & Games

Most popular at the top

  • Awesome Game Creationby Jason Darby

    Course Technology PTR 2007; US$ 49.99

    This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why... more...

  • Beginning C++ Through Game Programmingby Michael Dawson

    Cengage Learning PTR 2014; US$ 39.99

    When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started—with... more...

  • Beginning DirectX 10 Game Programmingby Wendy Jones

    Course Technology PTR 2007; US$ 29.99

    Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach... more...

  • Beginning DirectX 11 Game Programmingby Allen Sherrod

    Course Technology PTR 2011; US$ 34.99

    Discover the exciting world of game programming and 3D graphics creation using DirectX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of... more...

  • Beginning Game Programmingby Jonathan S. Harbour

    Course Technology PTR 2009; US$ 34.99

    Beginning Game Programming, Third Edition shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using code written in DirectX. Each element of a game is taught step-by-step, from learning how... more...

  • Beginning Game Programmingby Jonathan S. Harbour

    Cengage Learning PTR 2014; US$ 39.99

    This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2012 and DirectX 11. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX 11 programming. You’ll learn the basics... more...

  • Beginning Game Programming with Flashby Lakshmi Prayaga; Hamsa Suri

    Course Technology PTR 2007; US$ 29.99

    If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main... more...

  • Beginning Java Game Programmingby Jonathan S. Harbour

    Course Technology PTR 2007; US$ 29.99

    Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you’ve answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming,... more...

  • Beginning OpenGL Game Programmingby Luke Benstead

    Course Technology PTR 2009; US$ 34.99

    Are you a beginning programmer just getting started in 3D graphics programming? If you're comfortable programming in C++ and have a basic understanding of 3D math concepts, Beginning OpenGL Game Programming, Second Edition will get you started programming 3D graphics for games using the OpenGL API. Revised to work with the latest version of OpenGL,... more...

  • Behavioral Mathematics for Game AIby Dave Mark

    Course Technology PTR 2009; US$ 49.99

    Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial intelligence programming. However, by analyzing why people behave the way we do, we can break down... more...