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Entertainment & Games

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  • Building a Game with Unity and Blenderby Lee Zhi Eng

    Packt Publishing 2015; US$ 35.99

    Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book: Learn the fundamentals of two powerful tools and put the concepts into practice; Find out how to designand buildall the core elements required for a great game - from characters... more...

  • Building iOS 5 Gamesby James Sugrue

    Pearson Education 2011; US$ 27.99

    Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,000 downloads... more...

  • Character Development in Blender 2.5by Jonathan Williamson

    Course Technology PTR 2011; US$ 44.99

    Character Development in Blender 2.5 provides an introduction to both Blender and character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new tool or skill presented, the book is written in a step-by-step format so you can easily follow along.... more...

  • Creating Interactive Fiction with Inform 7by Aaron A. Reed

    Course Technology PTR 2010; US$ 39.99

    CREATING INTERACTIVE FICTION WITH INFORM 7 is a jargon-free, step-by-step guide to mastering the basics of creating dynamic, text-based story worlds. Inform 7 is a free multiplatform interactive fiction authoring environment that uses an intuitive natural language syntax. A tool focused on writers, not programmers, Inform allows users construct complex,... more...

  • David Perry on Game Designby David Perry; Rusel deMaria

    Course Technology PTR 2009; US$ 54.99

    Are you looking for practical, ready-to-use ideas to help you design more innovative and unique video games? David Perry on Game Design: A Brainstorming Toolbox is a brainstorming and strategy guide for game designers, filled with inspiration-generating tips that challenge you to create better games. Using their years of industry experience, David... more...

  • Einführung in die Heimautomatisierungby Sven Ruppert

    entwickler.press 2014; Not Available

    Sie wünschen sich, dass Ihre Fenster sich automatisch schließen lassen, auch wenn Sie nicht zu Hause sind, die Temperatur Ihrer Heizung sich von unterwegs programmieren lässt oder Sie das Licht einfach via Smartphone dimmen können, ohne aufstehen zu müssen? Mit der Heimautomatisierung gehen Sie einen ersten Schritt in die Richtung des "Internets... more...

  • Emotion Notionsby Erik Vick

    Course Technology PTR 2009; US$ 49.99

    VIRTUAL WORLD DESIGN AND CREATION FOR TEENS shows teens like you how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. This book will teach you step-by-step how to create virtual worlds, including developing your story, setting up your world, adding... more...

  • Final Cut Pro Xby Lisa Brenneis; Michael Wohl

    Pearson Education 2011; US$ 31.99

    With this new release of Final Cut Pro, Apple has completely re-engineered its popular film and video editing software to include an incredible lineup of features intended to close the gap between the prosumers and the pros. Following right in step, this Visual QuickStart Guide has been completely revised to address all the new features as well as... more...

  • Flash Game Development in a Social, Mobile, and 3D Worldby Keith Gladstien

    Cengage Learning PTR 2013; US$ 59.99

    FLASH CS5 GAME DEVELOPMENT: IN A SOCIAL, MOBILE AND 3D WORLD shows the reader how to develop games using Flash CS5, and introduces them to all of the new and incredible game-centric features, as well as the global growth of Flash as a games platform in social and mobile gaming. This in-depth guide provides a general overview of the Flash gaming climate,... more...

  • Fluid Simulation for Computer Graphics, Second Editionby Robert Bridson

    CRC Press 2015; US$ 79.95

    A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.... more...