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Entertainment & Games

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  • The Multiplayer Classroomby Lee Sheldon

    Course Technology PTR 2011; US$ 34.99

    THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is a how-to guide to creating games for the classroom to better reach today's students. The book shows the reader how to create a teaching tool that will engage and excite students by using styles and formats found in popular video games. Readers will learn how to create a variety of multiplayer... more...

  • RPG Maker for Teensby Michael Duggan

    Course Technology PTR 2011; US$ 34.99

    RPG MAKER FOR TEENS shows teens and other beginners how to make fun, fantasy role-playing games that they can play and distribute on their computers using the easy-to-learn RPG Maker VX 1.20 program. RPG Maker requires no previous programming experience making it ideal for beginners who want to explore game design techniques and build a basic game... more...

  • Character Development in Blender 2.5by Jonathan Williamson

    Course Technology PTR 2011; US$ 44.99

    Character Development in Blender 2.5 provides an introduction to both Blender and character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new tool or skill presented, the book is written in a step-by-step format so you can easily follow along.... more...

  • Wizards and Warriorsby Jason Darby

    Course Technology PTR 2011; US$ 39.99

    With "Wizards and Warriors: Massively Multiplayer Online Game Creation" you can create your own MMO game, even if you have no programming or game design knowledge. Utilizing the latest version of the popular MMO program Realm Crafter©, simply follow this step-by-step guide and soon you will be playing a game of your own creation, without... more...

  • Basics of Game Designby Michael Moore

    Taylor and Francis 2011; US$ 65.95

    Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to... more...

  • Brands and Gamingby David Nichols; Tom Farrand; Tom Rowley; Matt Avery

    Palgrave Macmillan 2005; US$ 70.00

    The computer gaming industry is bigger than the film and music industries and is growing faster than both of them put together. The industry is also changing fast. The typical computer gamer is in his mid 20s and female gamers make up one of the faster growing parts of the market. New developments in sociability and interactivity are also transforming... more...

  • Building iOS 5 Gamesby James Sugrue

    Pearson Education 2011; US$ 27.99

    Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,000 downloads... more...

  • UDK Game Developmentby Alan Thorn

    Course Technology PTR 2011; US$ 59.99

    These days, the games industry is a multi-billion-dollar business. In this competitive marketplace, developers seek to gain an advantage over the competition by using ready-made, third-party tools and engines that enable them to quickly design high-powered games. One such tool is the Unreal Development Kit, or UDK, created by Epic Games. With the freely... more...

  • Game Coding Completeby Mike McShaffry

    Course Technology PTR 2012; US$ 59.99

    GAME CODING COMPLETE is the essential hands-on guide to developing commercial-quality games. Drawing on his in-depth industry experience, the authors take programmers through the complete process of developing a professional-quality game using hundreds of insider tricks and techniques developed and perfected in their nearly two decades in game development.... more...

  • Getting Started with Dwarf Fortressby Peter Tyson

    O'Reilly Media 2012; US$ 15.99

    Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning... more...