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Entertainment & Games

Most popular at the top

  • Game Programming Gems 8by Adam Lake

    Course Technology PTR 2010; US$ 69.99

    Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Game Programming Gems 8" provides the tools and inspiration that game developers need... more...

  • Torque for Teensby Michael Duggan

    Course Technology PTR 2010; US$ 34.99

    TORQUE FOR TEENS, SECOND EDITION teaches beginners the techniques they need to design their very own video games using Garage Games' powerful 3D computer game engine, Torque. Written in simple language, each chapter begins with a basic overview of the topic being covered, followed by step-by-step instructions to help readers conquer each new skill... more...

  • The Essential Guide to Flash Gamesby J. Fulton; Scott Fulton

    Springer 2010; US$ 34.99

    The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro... more...

  • Creating Interactive Fiction with Inform 7by Aaron A. Reed

    Course Technology PTR 2010; US$ 39.99

    CREATING INTERACTIVE FICTION WITH INFORM 7 is a jargon-free, step-by-step guide to mastering the basics of creating dynamic, text-based story worlds. Inform 7 is a free multiplatform interactive fiction authoring environment that uses an intuitive natural language syntax. A tool focused on writers, not programmers, Inform allows users construct complex,... more...

  • Multi-Threaded Game Engine Designby Jonathan S. Harbour

    Course Technology PTR 2010; US$ 59.99

    MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and... more...

  • Tomb Raiders and Space Invadersby Geoff King; Tanya Krzywinska

    I.B.Tauris 2005; US$ 32.00

    Videogames now rival Hollywood cinema in popularity and profits and there are huge followings for titles such as Tomb Raider or The Sims. Exactly what games offer, however, as a distinct form of entertainment, has received scant attention. This book is a valuable contribution to this new field. Its main focus is on key formal aspects of games and... more...

  • Mathematics for 3D Game Programming and Computer Graphicsby Eric Lengyel

    Course Technology PTR 2011; US$ 69.99

    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. MATHEMATICS FOR 3D GAME PROGRAMMING & COMPUTER GRAPHICS, THIRD EDITION is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly... more...

  • Beginning DirectX 11 Game Programmingby Allen Sherrod

    Course Technology PTR 2011; US$ 34.99

    Discover the exciting world of game programming and 3D graphics creation using DirectX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of... more...

  • The Multiplayer Classroomby Lee Sheldon

    Course Technology PTR 2011; US$ 34.99

    THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is a how-to guide to creating games for the classroom to better reach today's students. The book shows the reader how to create a teaching tool that will engage and excite students by using styles and formats found in popular video games. Readers will learn how to create a variety of multiplayer... more...

  • RPG Maker for Teensby Michael Duggan

    Course Technology PTR 2011; US$ 34.99

    RPG MAKER FOR TEENS shows teens and other beginners how to make fun, fantasy role-playing games that they can play and distribute on their computers using the easy-to-learn RPG Maker VX 1.20 program. RPG Maker requires no previous programming experience making it ideal for beginners who want to explore game design techniques and build a basic game... more...