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Entertainment & Games

Most popular at the top

  • Beginning C++ Through Game Programmingby Michael Dawson

    Cengage Learning PTR 2014; US$ 39.99

    When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started—with... more...

  • Game Development with Unityby Michelle Menard; Bryan Wagstaff

    Cengage Learning PTR 2014; US$ 49.99

    The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and release it on many platforms including Android, iOS, and the web. This completely... more...

  • Rock Your iPadby G. W. Childs IV

    Cengage Learning PTR 2014; US$ 5.69

    Propellerhead’s Thor synthesizer for the iPad is a virtual synth that works just like the popular Thor synth found in Propellerhead’s virtual studio, Reason. Thor is powerful, pro-level instrument that combines several types of synthesis, including wavetable, FM synthesis, and subtractive synthesis. Now, in this power-packed e-book tutorial,... more...

  • Photoshop for Gamesby Shawn Nelson

    Pearson Education 2014; US$ 39.99

    Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find... more...

  • Multi Formatby The Cheat Mistress

    Ice Publications 2012; US$ 2.99

    EZ ; Cheats; Video ; ; Game Cheats; Tips ; Secrets 2nd; Edition ; Xbox; 360; PlayStation; 3; Nintendo; Wii; Nintendo; DS ; PSP ; Call of Duty; Black; Ops; Red; Dead; Redemption; Assassin's Creed; Brotherhood; Halo; Reach; Grand; Theft Auto; ; IV; Super Street; Fighter; IV; Tomb; Raider: Underworld; Fallout 3; Mass; Effect 2; Halo 3; Legend ; Zeld;... more...

  • iPhone Games Exposedby The Cheat Mistress

    Ice Publications 2012; US$ 2.99

    4EZ ; Cheats; Video ; ; Game Cheats; Tips ; Secrets 2nd; Edition ; Xbox; 360; PlayStation; 3; Nintendo; Wii; Nintendo; DS ; PSP ; Call of Duty; Black; Ops; Red; Dead; Redemption; Assassin's Creed; Brotherhood; Halo; Reach; Grand; Theft Auto; ; IV; Super Street; Fighter; IV; Tomb; Raider: Underworld; Fallout 3; Mass; Effect 2; Halo 3; Legend ; Zeld;... more...

  • Professor Layton The Complete Puzzle Guidesby The Cheat Mistress

    Ice Publications 2012; US$ 2.99

    EZ ; Cheats; Video ; ; Game Cheats; Tips ; Secrets 2nd; Edition ; Xbox; 360; PlayStation; 3; Nintendo; Wii; Nintendo; DS ; PSP ; Call of Duty; Black; Ops; Red; Dead; Redemption; Assassin's Creed; Brotherhood; Halo; Reach; Grand; Theft Auto; ; IV; Super Street; Fighter; IV; Tomb; Raider: Underworld; Fallout 3; Mass; Effect 2; Halo 3; Legend ; Zeld;... more...

  • Tomb Raider The Ten Thousand Immortalsby Dan Abnett

    DK Publishing 2014; Not Available

    The new Tomb Raider novel will broaden the world and enriches the storyline re-introduced in the highly successful Tomb Raider video game. The first novel in a trilogy will continue the exploration of Lara Croft's origins as the "Tomb Raider," featuring an entirely new, fast-paced adventure. more...

  • Learning 2D Game Development with Unityby Matthew Johnson; James A. Henley

    Pearson Education 2014; US$ 35.99

    The Unity Engine Tutorial for Any Game Creator Unity is now the world?s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning... more...

  • Fundamentals of Shooter Game Designby Ernest Adams

    Pearson Education 2014; US$ 9.00

    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the... more...