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- Taylor and Francis 2014; US$ 69.95
Hailed as a "must-have textbook" ( CHOICE , January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today?s landscape of game engine architecture, this second edition continues to thoroughly cover the major components... more...
- O'Reilly Media 2013; US$ 16.99
- Oxford University Press, USA 2013; US$ 149.99
As this comprehensive and multidisciplinary book makes clear, virtuality has a pedigree that pre-dates the computer age and modern virtual worlds, a pedigree that can be traced back to classical mythology and beyond. Equally, the concept of virtuality is not the province of one field of study alone but is the foundation and driving force of many, both... more...
- Taylor and Francis 2014; US$ 59.95
See How to Unobtrusively Incorporate Good Teaching into Your Game?s Mechanics Learn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology,... more...
- Taylor and Francis 2014; US$ 69.95
Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects , developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques... more...
- Cengage Learning PTR 2014; US$ 59.99
Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming,... more...
- Cengage Learning PTR 2014; US$ 49.99
Welcome to a collection of the most valuable and timeless articles from the essential reference series for game developers. "Best of Game Programming Gems" combines the greatest cutting-edge, ready-to-use techniques contributed by industry experts to volumes 1-6 of the Game Programming Gems series. Each article was carefully chosen by the... more...
- Cengage Learning PTR 2014; US$ 44.99
Until recently, most independent or hobbyist game programming took place on the Microsoft Windows platform. Mac OS and Linux werent nearly as popular, and programming on home game consoles was out of the question. Todays game-programming world is more diverse. THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING is for developers working across... more...
- Pearson Education 2011; US$ 23.99
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC?as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project?adding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentals?and increase the... more...
- Packt Publishing 2014;
A step-by-step tutorial approach, where new systems and techniques are introduced and implemented by the reader. Each script system builds upon the previous systems adding new functionality to the AI. The AI Sandbox focuses on experimentation and iteration speed to quickly build up AI features.If you are a game developer or a general programmer who... more...