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Entertainment & Games

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  • JavaScript Projects for Kidsby Syed Omar Faruk Towaha

    Packt Publishing 2016; US$ 19.99

    Gear up for a roller-coaster ride into the world of JavaScript and programming with this easy-to-follow, fun, and entertaining project-based guide About This Book: Get to know the concepts of HTML and CSS to work with JavaScript; Explore the concepts of object-oriented programming; Follow this step-by-step guide on the fundamentals of JavaScript programming... more...

  • Learn Corona SDK Game Developmentby Frank Zammetti

    Apress 2013; US$ 49.99

    Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch,... more...

  • Learning 2D Game Development with Unityby Matthew Johnson; James A. Henley

    Pearson Education 2014; US$ 35.99

    The Unity Engine Tutorial for Any Game Creator ż Unity is now the world?s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning... more...

  • Learning Unity iOS Game Developmentby Kyle Langley

    Packt Publishing 2015; US$ 35.99

    Build exciting games with Unity on iOS and publish them on the App StoreAbout This Book• Take advantage of Unity 5's new tools to create a fully interactive mobile game• Learn how to connect your iTunes developer account and use Unity 5 to communicate with it• Use your Macintosh computer to publish your game to the App StoreWho This... more...

  • Lua Game Development Cookbookby Mário Ka?uba

    Packt Publishing 2015; US$ 39.99

    This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending... more...

  • MQTT im IoTby Dominik Obermaier; Christian Götz; Klemens Edler; Florian Pirchner

    entwickler.press 2014; Not Available

    Die Kommunikation zwischen Geräten über das Internet ist längst keine Zukunftsmusik mehr. Kapitel 1 dieses shortcuts zeigt, wie mithilfe des MQTT-Protokolls und der Eclipse-Paho-Bibliothek eine Kommunikation unter Geräten möglich wird; als Beispiel wird ein Temperatursensor betrachtet. Im zweiten Kapitel geht der shortcut auf die Aufbereitung und Visualisierung... more...

  • Making a GameSalad for Teensby Michael Duggan

    Cengage Learning PTR 2014; US$ 34.99

    GameSalad is the fastest, easiest way to get started building games for Macs, PCs, iOS smart devices, and the Web. If you're a gamer who's ready to start building your own games, MAKING A GAMESALAD FOR TEENS is the book for you. In simple, step-by-step lessons, author Michael Duggan will show you how to build fun, engaging games from the ground... more...

  • Mastering iOS Game Developmentby Miguel DeQuadros

    Packt Publishing 2015; US$ 35.99

    Master the advanced concepts of game development for iOS to build impressive games About This Book: Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions; Learn how to multi-task and improve performance optimization in your game playing experience; The author, Miguel, has 11 years of iOS... more...

  • Mathematics for 3D Game Programming and Computer Graphicsby Eric Lengyel

    Course Technology PTR 2011; US$ 69.99

    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. MATHEMATICS FOR 3D GAME PROGRAMMING & COMPUTER GRAPHICS, THIRD EDITION is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly... more...

  • Maya Feature Creature Creationsby Todd Palamar

    Course Technology PTR 2008; US$ 49.99

    Discover how to build commercial-quality, anatomy-based CG characters using Maya with "Maya Feature Creature Creations, Second Edition." In today's competitive entertainment market, animated movies and video games require superior graphics and realistic characters, making it imperative that 3D artists and designers master state-of-the-art... more...