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Entertainment & Games

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  • The Animator’s Sketchbookby Tony White

    CRC Press 2016; US$ 49.95

    The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator. Filled... more...

  • Buildbox 2.x Game Developmentby Ty Audronis

    Packt Publishing 2016; US$ 35.99

    Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book: Create captivating 2D & 2.5D (isometric) video games for all platforms; Leverage Buildbox to monetize and prepare your games for distribution; This step-by-step tutorial will get you generating complex and media rich games with... more...

  • Internet of Things with Arduino Cookbookby Marco Schwartz

    Packt Publishing 2016; US$ 27.99

    Over 60 recipes will help you build smart IoT solutions and surprise yourself with captivating IoT projects you thought only existed in Bond movies About This Book: This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world; Take your existing skills and capabilities to the next... more...

  • An Introduction to Unreal Engine 4by Andrew Sanders

    CRC Press 2016; US$ 59.95

    This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine... more...

  • Game Audio Programmingby Guy Somberg

    CRC Press 2016; US$ 69.95

    Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than... more...

  • Raspberry Pi Robotic Projectsby Richard Grimmett

    Packt Publishing 2016; US$ 31.99

    Work through a mix of amazing robotic projects using the Raspberry Pi Zero or the Raspberry Pi 3 About This Book: Easy to follow instructions, yet the ones that help you build powerful robots, and exclusive coverage of mobile robots with the Pi Zero; Build robots that can run, swim and fly and the cutting-edge dimension of robotics that is possible... more...

  • Simulating Heterogeneous Crowds with Interactive Behaviorsby Nuria Pelechano; Jan M. Allbeck; Mubbasir Kapadia; Norman I. Badler

    CRC Press 2016; US$ 119.95

    This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this... more...

  • Building Smart Homes with Raspberry Pi Zeroby Marco Schwartz

    Packt Publishing 2016; US$ 27.99

    Build revolutionary and incredibly useful home automation projects with the all-new Pi Zero About This Book: Create and program home automation projects using the Raspberry Pi Zero board; Connect your Raspberry Pi Zero to a cloud API, and then build a cloud dashboard to control your devices; Integrate all the projects into a complex project to automate... more...

  • Unity 3D and PlayMaker Essentialsby Jere Miles

    CRC Press 2016; US$ 59.95

    In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and... more...

  • Successful ScrumButtby Noah Dyer

    CRC Press 2016; US$ 49.95

    Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully,... more...