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Entertainment & Games

Most popular at the top

  • iOS Game Development Cookbookby Jonathon Manning; Paris Buttfield-Addison

    O'Reilly Media 2014; US$ 42.99

    Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you?re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines... more...

  • Real-Time Renderingby Gabriyel Wong; Jianliang Wang

    Taylor and Francis 2013; US$ 89.95

    Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate... more...

  • Learn to Playby Matthew M. White

    Taylor and Francis 2014; US$ 59.95

    See How to Unobtrusively Incorporate Good Teaching into Your Game?s Mechanics Learn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology,... more...

  • Basics of Game Designby Michael Moore

    Taylor and Francis 2011; US$ 65.95

    Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to... more...

  • The Unofficial LEGO Builder's Guideby Allan Bedford

    No Starch Press 2005; US$ 15.95

    The Unofficial LEGO Builder?s Guide brings together techniques, principles, and reference information for building with LEGO bricks that go far beyond LEGO?s official product instructions. Readers discover how to build everything from sturdy walls to a basic sphere, as well as projects including a mini space shuttle and a train station. The book also... more...

  • Secrets of the PlayStation Portable, Adobe Readerby Joel Jr. Durham

    Pearson Education 2006; US$ 17.99

    With over 13 million shipped, the Sony PlayStation Portable, or PSP, is one of the fastest selling game consoles in history. In this essential guide, gaming expert Joel Durham, Jr. shows readers how to get the most out of this revolutionary handheld game console. After an initial tour around the interface, Joel will introduce the readers to the... more...

  • Learn to Program with Phrogram! (Digital Short Cut)by Jon Schwartz; Walt Morrison; David Witus

    Pearson Education 2007; US$ 19.99

    This is the eBook version of the printed book. "This guide will quickly and easily walk complete beginners through creating their first simple games using Phrogram. The material is friendly and approachable to the young and to the technologically timid alike." --Alfred Thompson, Academic Relations Manager, Microsoft Corporation Different... more...

  • Flash 3Dby Jim Ver Hague; Chris Jackson

    Taylor and Francis 2014; US$ 44.95

    Push your creative ideas to the next level in content delivery. Use real and simulated 3D space in your Flash games and interactive systems. 3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by: * Creating reusable templates to reduce costs and cycle time for project development. * Experimenting... more...

  • Hacking World of Warcraftby Daniel Gilbert; James Whitehead

    John Wiley & Sons, Inc. 2007; US$ 29.99

    Get crafty! Veteran WoW player and creator of the most popular World of Warcraft add-on (Atlas) Dan Gilbert guides you through making your stay in the world of Azeroth more exciting. Whether you’re human, dwarf, elf, or orc, you’ll feast on numerous unique hacks such as combat, artwork and model, map, interface, loot, chat, raid, PvP, and... more...

  • Designing Your Second Life, Adobe Readerby Rebecca Tapley

    Pearson Education 2007; US$ 23.99

    Whether your second, virtual life has just begun, or you?ve been ?in-world" for a long time, a successful and rewarding experience depends on your mastery of design. Everything from your avatar to your home, your clothes to your behavior says something about who you are and the way others see you. In this book Rebecca Tapley??Mera Luan? in SL?shows... more...