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- Hodder & Stoughton 2016; US$ 23.99
Billions of you have watched their videos and millions of you have followed them on social media. So here we go; it's time to back up because YouTube superstars, The Sidemen, are finally here in book form and they're dishing the dirt on each other as well as the YouTube universe. There's nowhere to hide as KSI, Miniminter, Behzinga, Zerkaa,Vikkstar123,... more...
- CRC Press 2016; US$ 59.95
This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine... more...
- CRC Press 2016; US$ 69.95
Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than... more...
- Random House 2016; US$ 21.14
It?s time to become a Legend. Watched by millions and contested by the best professional gamers in the world, League of Legends is more than a game. Since the very beginnning of eSports, Fnatic have been competing at the highest level. In 2011, they won the World Championships and in 2015 they achieved the impossible: an entire regular season... more...
- Taylor and Francis 2016; US$ 59.95
The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers", being a game developer isn?t just about design and production, a successful video game demands entrepreneurial skills and astute business acumen.... more...
- Packt Publishing 2016; US$ 35.99
Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book: Create captivating 2D & 2.5D (isometric) video games for all platforms; Leverage Buildbox to monetize and prepare your games for distribution; This step-by-step tutorial will get you generating complex and media rich games with... more...
- Packt Publishing 2016; US$ 27.99
Over 60 recipes will help you build smart IoT solutions and surprise yourself with captivating IoT projects you thought only existed in Bond movies About This Book: This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world; Take your existing skills and capabilities to the next... more...
- Packt Publishing 2016; US$ 31.99
Explore the features of Unity 5 for 2D game development by building three amazing game projects About This Book: Explore the 2D architecture of Unity 5, and the tools and techniques for developing 2D games; Discover how to use Unitys 2D tools, including Sprites, physics, and maps, to create different genres of games; Practical tutorial on the... more...
- Packt Publishing 2016; US$ 69.99
Extend your game development skills by harnessing the power of Android SDK About This Book: Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch; Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects; Understand the internals of a game... more...
- CRC Press 2016; US$ 54.95
The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural... more...