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Entertainment & Games

  • Unity 4 Game Development Hotshotby Jate Wittayabundit

    Packt Publishing 2014;

    An easy-to-follow hands-on step-by-step project. Each project includes the complete source code and assets having screenshots and diagrams.If you are an experienced user who has a basic knowledge of how to use the Unity game engine, or are an intermediate user who wants to learn more tips and tricks in using the Unity game engine, this book is ideal... more...

  • Game Engine Architecture, Second Editionby Jason Gregory

    Taylor and Francis 2014; US$ 69.95

    Hailed as a "must-have textbook" ( CHOICE , January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today?s landscape of game engine architecture, this second edition continues to thoroughly cover the major components... more...

  • Multithreading for Visual Effectsby Martin Watt; Erwin Coumans; George ElKoura; Ronald Henderson; Manuel Kraemer; Jeff Lait; James Reinders

    Taylor and Francis 2014; US$ 69.95

    Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects , developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques... more...

  • HTML5 Game Development HOTSHOTby Makzan

    Packt Publishing 2014; US$ 26.99

    With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It... more...

  • GameMakerby Michael Rohde

    Wiley 2014; US$ 29.99

    Get gaming faster with the official guide to GameMaker: Studio GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional... more...

  • Beginning C++ Through Game Programmingby Michael Dawson

    Cengage Learning PTR 2014; US$ 39.99

    When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started—with... more...

  • Game Development with Unityby Michelle Menard; Bryan Wagstaff

    Cengage Learning PTR 2014; US$ 49.99

    The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and release it on many platforms including Android, iOS, and the web. This completely... more...

  • Sparrow iOS Game Framework Beginner’s Guideby Johannes Stein

    Packt Publishing 2014; US$ 26.99

    An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS... more...

  • Construct 2 Game Development by Exampleby John Bura

    Packt Publishing 2014; US$ 26.99

    This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production. more...

  • Learning iPhone Game Development with Cocos2D 3.0by Kirill Muzykov

    Packt Publishing 2014; US$ 23.99

    This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game... more...