The Leading eBooks Store Online

for Kindle Fire, Apple, Android, Nook, Kobo, PC, Mac, BlackBerry...

New to eBooks.com?

Learn more
Browse our categories
  • Bestsellers - This Week
  • Foreign Language Study
  • Pets
  • Bestsellers - Last 6 months
  • Games
  • Philosophy
  • Archaeology
  • Gardening
  • Photography
  • Architecture
  • Graphic Books
  • Poetry
  • Art
  • Health & Fitness
  • Political Science
  • Biography & Autobiography
  • History
  • Psychology & Psychiatry
  • Body Mind & Spirit
  • House & Home
  • Reference
  • Business & Economics
  • Humor
  • Religion
  • Children's & Young Adult Fiction
  • Juvenile Nonfiction
  • Romance
  • Computers
  • Language Arts & Disciplines
  • Science
  • Crafts & Hobbies
  • Law
  • Science Fiction
  • Current Events
  • Literary Collections
  • Self-Help
  • Drama
  • Literary Criticism
  • Sex
  • Education
  • Literary Fiction
  • Social Science
  • The Environment
  • Mathematics
  • Sports & Recreation
  • Family & Relationships
  • Media
  • Study Aids
  • Fantasy
  • Medical
  • Technology
  • Fiction
  • Music
  • Transportation
  • Folklore & Mythology
  • Nature
  • Travel
  • Food and Wine
  • Performing Arts
  • True Crime
  • Foreign Language Books
Entertainment & Games

  • Game Development with Swiftby Stephen Haney

    Packt Publishing 2015; US$ 31.99

    If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. more...

  • Virtual Worlds as Philosophical Toolsby Stefano Gualeni

    Palgrave Macmillan 2015; US$ 95.00

    Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design. more...

  • The Ultimate Guide to Minecraft Serverby Timothy L. Warner

    Pearson Education 2015; US$ 19.99

    Run your own Minecraft server: take total control of your Minecraft experience! What?s more fun than playing multiplayer Minecraft? Running your own Minecraft server. Now there?s a complete, up-to-date guide to doing just that?even if you have no networking or server experience! Best-selling tech author Timothy L. Warner... more...

  • Mastering Android Game Developmentby Raul Portales

    Packt Publishing 2015; US$ 35.99

    If you are an intermediate-level Android developer who wants to create highly interactive and amazing games with the Android SDK, then this book is for you. more...

  • Android Game Programming by Exampleby John Horton

    Packt Publishing 2015; US$ 35.99

    The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. more...

  • Learning Unreal Engine Android Game Developmentby Nitish Misra

    Packt Publishing 2015; US$ 35.99

    If you are a game developer, designer, artist, or a beginner in the gaming industry and want to make Android games with Unreal Engine 4 efficiently, this book is ideal for you. more...

  • Learning Swiftby Andrew J Wagner

    Packt Publishing 2015; US$ 35.99

    If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you have yet to develop for iOS or OS X. more...

  • HTML5 Game Development by Exampleby Makzan

    Packt Publishing 2015; US$ 35.99

    This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers. more...

  • Unity Animation Essentialsby Alan Thorn

    Packt Publishing 2015; US$ 23.99

    This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development. more...

  • Building Levels in Unityby Volodymyr Gerasimov

    Packt Publishing 2015; US$ 35.99

    The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms. more...