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Entertainment & Games

  • Terrible Old Games You've Probably Never Heard Ofby Stuart Ashen

    Random House 2015; US$ 15.98

    Terrible Old Games You've Probably Never Heard Of is a full-colour illustrated compendium of the most painfully bad games, based on Ashens' YouTube series of the same name. Everyone's heard of E.T. for the Atari 2600 and Superman for the Nintendo 64, but these are almost nothing next to the abject incompetence of Count Duckula 2 on the Amstrad... more...

  • Multiplayer Game Programmingby Josh Glazer; Sanjay Madhav

    Pearson Education 2015; US$ 43.99

    The Practical Guide to Building Reliable Networked Multiplayer Games   Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on their immense experience... more...

  • Fundamentals of Computer Graphics, Fourth Editionby Steve Marschner; Peter Shirley

    CRC Press 2015; US$ 109.95

    Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen... more...

  • Unity Game Development in 24 Hours, Sams Teach Yourselfby Ben Tristem; Mike Geig

    Pearson Education 2015; US$ 35.99

    In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games!   This book?s straightforward, step-by-step approach teaches you everything from the absolute basics... more...

  • The Play Versus Story Divide in Game Studiesby Matthew Wilhelm Kapell

    McFarland & Company, Inc., Publishers 2015; US$ 55.00

    Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously "never happened." This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine... more...

  • Unity 5 Game Optimizationby Chris Dickinson

    Packt Publishing 2015; US$ 35.99

    Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine About This Book: Optimize CPU cycles, memory usage, and GPU throughput for any Unity3D application; Master optimization techniques across all Unity Engine features including Scripting, Asset Management, Physics, Graphics Features,... more...

  • Cocos2d-x Cookbookby Akihiro Matsuura

    Packt Publishing 2015; US$ 35.99

    Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x About This Book: Build exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-x; Explore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6; A step-by-step guide that shows you the functionalities of... more...

  • Building an FPS Game with Unityby John P. Doran

    Packt Publishing 2015; US$ 35.99

    Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks About This Book: Learn how to use Unity in conjunction with UFPS and ProBuilder to create a high-quality game quickly; Create both interior and exterior environments; A step-by step guide to building a project with clear examples... more...

  • Unreal Engine Game Development Cookbookby John P. Doran

    Packt Publishing 2015; US$ 39.99

    Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine About This Book: Explore the quickest way to tackle common challenges faced in Unreal Engine; Create your own content, levels, light scenes, and materials, and work with Blueprints and C++ scripting; An intermediate, fast-paced Unreal... more...

  • Essential Skills in Character Riggingby Nicholas B. Zeman

    CRC Press 2015; US$ 69.95

    Character rigging is the method with which you create a system for animating a character. A rig is represented by two primary mechanics: the skeleton, consisting of hierarchical rotations to drive the motions, and a skin, or method of deforming the geometry that makes up the character model. Essential Skills in Character Rigging is a beginner?s... more...