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Entertainment & Games

  • How to Cheat in Blender 2.7xby Alan Thorn

    CRC Press 2017; US$ 49.95

    Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn?s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways... more...

  • History of Digital Gamesby Andrew Williams

    CRC Press 2017; US$ 54.95

    The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic... more...

  • Aaron Marks' Complete Guide to Game Audioby Aaron Marks

    CRC Press 2017; US$ 54.95

    Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks? Complete Guide to Game Audio 3 rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition... more...

  • 3D Game Environmentsby Luke Ahearn

    CRC Press 2017; US$ 54.95

    From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable... more...

  • Virtual Reality Headsets - A Theoretical and Pragmatic Approachby Philippe Fuchs

    CRC Press 2017; US$ 119.95

    The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals. The... more...

  • Bottlenecksby David C. Evans

    Apress 2017; US$ 18.29

    ?Bottlenecks ? is a tight and eminently actionable read for business leaders in startups and enterprises alike. Evans gives us a rich sense of key psychological processes and even richer examples of them in action.? - Nir Eyal, Author of Hooked: How to Build Habit-Forming Products  ?Clients frequently ask our UX researchers and designers... more...

  • Getting Started with Unity 5.x 2D Game Developmentby Francesco Sapio

    Packt Publishing 2017; US$ 35.99

    Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book Build a complete and exciting 2D Tower Defense game from scratch. Understand and learn to perform each phase of the game development pipeline Homework and exercises to improve your skills and take them to the... more...

  • GameMaker: Studio 100 Programming Challengesby Ben Tyers

    Apress 2017; US$ 18.29

    Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to... more...

  • Mastering Oculus Rift Developmentby Jack Donovan

    Packt Publishing 2017; US$ 39.99

    Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques... more...

  • Mastering SFML Game Developmentby Raimondas Pupius

    Packt Publishing 2017; US$ 35.99

    Create complex and visually stunning games using all the advanced features available in SFML development About This Book: Build custom tools, designed to work with your specific game.; Use raw modern OpenGL and go beyond SFML.; Revamp your code for better structural design, faster rendering, and flashier graphics.; Use advanced lighting techniques... more...