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Entertainment & Games

  • Virtual Reality Headsets - A Theoretical and Pragmatic Approachby Philippe Fuchs

    CRC Press 2017; US$ 119.95

    The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals. The... more...

  • Bottlenecksby David C. Evans

    Apress 2017; US$ 18.04

    ?Bottlenecks ? is a tight and eminently actionable read for business leaders in startups and enterprises alike. Evans gives us a rich sense of key psychological processes and even richer examples of them in action.? - Nir Eyal, Author of Hooked: How to Build Habit-Forming Products  ?Clients frequently ask our UX researchers and designers... more...

  • Getting Started with Unity 5.x 2D Game Developmentby Francesco Sapio

    Packt Publishing 2017; US$ 35.99

    Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book: Build a complete and exciting 2D Tower Defense game from scratch.; Understand and learn to perform each phase of the game development pipeline; Homework and exercises to improve your skills and take them to the next... more...

  • GameMaker: Studio 100 Programming Challengesby Ben Tyers

    Apress 2017; US$ 18.04

    Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to... more...

  • Mastering Oculus Rift Developmentby Jack Donovan

    Packt Publishing 2017; US$ 39.99

    Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book: Create immersive 3D games especially designed for the Oculus Rift platform; Build complex realistic virtual reality (VR) games with the Unity Engine; Create striking VR environments with advanced graphical techniques Who... more...

  • Mastering SFML Game Developmentby Raimondas Pupius

    Packt Publishing 2017; US$ 35.99

    Create complex and visually stunning games using all the advanced features available in SFML development About This Book: Build custom tools, designed to work with your specific game.; Use raw modern OpenGL and go beyond SFML.; Revamp your code for better structural design, faster rendering, and flashier graphics.; Use advanced lighting techniques... more...

  • Mastering Unity 5.xby Alan Thorn

    Packt Publishing 2017; US$ 39.99

    Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book: Become a Unity master by creating a practical, in-depth game-development project with Unity; Use advanced C# scripting to unlock the complete potential of Unity 5; Use Version Control to Effectively Manage and Scale your... more...

  • Introduction to DevOps with Chocolate, LEGO and Scrum Gameby Dana Pylayeva

    Apress 2017; US$ 13.79

    Discover a role-based simulation game, designed to introduce DevOps in a very unusual way. Working with LEGO and chocolate, using avatars, personas, and role cards, you will gain an understanding of the Dev and Ops roles as well as their interdependencies. Throughout the game, players go through a range of emotions and learn to expand the boundaries... more...

  • Interactive Stories and Video Game Artby Chris Solarski

    CRC Press 2017; US$ 39.95

    The success of storytelling in games depends on the entire development team?game designers, artists, writers, programmers and musicians, etc.?working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces... more...

  • Fluid Engine Developmentby Doyub Kim

    CRC Press 2017; US$ 69.95

    From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine through the use of particles and grids, and even a combination of the two. Core algorithms are... more...