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Entertainment & Games

  • Mastering Unity 2D Game Developmentby Simon Jackson

    Packt Publishing 2014; US$ 32.99

    If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know. more...

  • Plunkett's Games, Apps & Social Media Industry Almanac 2015by Jack W. Plunkett

    Plunkett Research, Ltd. 2014; US$ 349.99

    PLUNKETT'S GAMES, APPS & SOCIAL MEDIA INDUSTRY ALMANAC 2015 Key findings: •Plunkett Research lists top 200 companies in Games, Apps & Social Media and names top trends changing the industry for the mid term. Key Features: •Industry trends analysis, market data and competitive intelligence •Market forecasts and Industry Statistics... more...

  • Photoshop for Gamesby Shawn Nelson

    Pearson Education 2014; US$ 39.99

    Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane.  This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find... more...

  • Cocos2d-x Game Development Essentialsby Frahaan Hussain; Arutosh Gurung; Gareth Jones

    Packt Publishing 2014; US$ 13.99

    This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework. more...

  • GPGPU Programming for Games and Scienceby David H. Eberly

    Taylor and Francis 2014; US$ 89.95

    An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is easily maintained, reusable, and readable... more...

  • Learning C# Programming with Unity 3Dby Alex Okita

    Taylor and Francis 2014; US$ 49.95

    Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught... more...

  • Unity 4 Game Development HOTSHOTby Jate Wittayabundit

    Packt Publishing 2014; US$ 29.99

    An easy-to-follow hands-on step-by-step project. Each project includes the complete source code and assets having screenshots and diagrams. If you are an experienced user who has a basic knowledge of how to use the Unity game engine, or are an intermediate user who wants to learn more tips and tricks in using the Unity game engine, this book is ideal... more...

  • Game Engine Architecture, Second Editionby Jason Gregory

    Taylor and Francis 2014; US$ 69.95

    Hailed as a "must-have textbook" ( CHOICE , January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today?s landscape of game engine architecture, this second edition continues to thoroughly cover the major components... more...

  • Multithreading for Visual Effectsby Martin Watt; Erwin Coumans; George ElKoura; Ronald Henderson; Manuel Kraemer; Jeff Lait; James Reinders

    Taylor and Francis 2014; US$ 69.95

    Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects , developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques... more...

  • Virtual World Designby Ann Latham Cudworth

    Taylor and Francis 2014; US$ 49.95

    Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines... more...