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Entertainment & Games

  • 1001: Video Games You Must Play Before You Dieby Tony Mott

    Octopus 2011; Not Available

    In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those... more...

  • 101 Amazing Atari 2600 Factsby Jimmy Russell

    Andrews UK 2012; US$ 2.99

    In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew!... more...

  • 101 Amazing Nintendo NES Factsby Jimmy Russell

    Andrews UK 2012; US$ 2.99

    In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew!... more...

  • 101 Amazing Sega Master System Factsby Jimmy Russell

    Andrews UK 2013; US$ 2.99

    In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-japanese shores. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from... more...

  • 101 Amazing Sega Mega Drive Factsby Jimmy Russell

    Andrews UK 2013; US$ 2.99

    In this entry to Jimmy Russell's Games Console History series we learn 101 amazing facts about Sega's Mega Drive - or the Genesis to our North American friends. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers... more...

  • 250 Indie Games You Must Playby Mike Rose

    CRC Press 2011; US$ 33.95

    With a surge in popularity recently and an increase in great downloadable games, there has never been a better time to learn about independent "indie" games. 250 Indie Games You Must Play is a guide to the exciting and expanding world of indie gaming. Whether you are a veteran of the indie game scene or have never played an indie game before, this... more...

  • 2D Game Building for Teensby Michael Duggan

    Course Technology PTR 2009; US$ 34.99

    Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you’ll work your... more...

  • 2D Graphics Programming for Gamesby John Jr. Pile

    CRC Press 2013; US$ 49.95

    The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D. 2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics... more...

  • 3D Engine Design for Virtual Globesby Patrick Cozzi; Kevin Ring

    CRC Press 2011; US$ 65.95

    Supported with code examples and the authors? real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout,... more...

  • 3D Game Engine Architectureby David H. Eberly

    CRC Press 2013; US$ 99.95

    Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This... more...