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  • Multimedia Programming Using Max/MSP and TouchDesignerby Patrik Lechner

    Packt Publishing 2014; US$ 29.99

    If you want to learn how to use Max 6 and/or TouchDesigner, or work in audio-visual real-time processing, this is the book for you. It is intended for intermediate users of both programs and can be helpful for artists, designers, musicians, VJs, and researchers. A basic understanding of audio principles is advantageous. more...

  • Real Time Programming 1988by A. Crespo; J.A. De La Puente

    Elsevier Science 2014; US$ 72.95

    Digital computers are now used routinely in on-line control systems. As applications become more complex and costs of developing software rise, the need for good software tools becomes vital. This volume presents 14 papers on the most recent developments within real-time programming - languages for real-time programming, software development tools... more...

  • Programming, The Impossible Challengeby B. Walraet

    Elsevier Science 2014; US$ 72.95

    In its modern form, the computer is only about 40 years old. And so is the job of the computer programmer. This book is a critical history of programming, written to give programmers and analysts in the commercial application field a more pragmatic insight into the background of their profession. It tells the story of why the technology evolved as... more...

  • Computers and Languagesby A. Nijholt

    Elsevier Science 2014; US$ 72.95

    A global introduction to language technology and the areas of computer science where language technology plays a role. Surveyed in this volume are issues related to the parsing problem in the fields of natural languages, programming languages, and formal languages. Throughout the book attention is paid to the social forces which influenced the development... more...

  • Real Time Programming 1986by J. Szlanko

    Elsevier Science 2014; US$ 72.95

    The 1986 IFAC/IFIP Workshop on real-time programming represents the 14th meeting of this workshop since it was first organized in 1971. Traditionally a meeting of a small number of experts, the papers presented at this meeting concentrate on the topics of real-time environment and executives, software development tools and languages, and special real-time... more...

  • iMovie: The Missing Manualby David Pogue; Aaron Miller

    O'Reilly Media 2014; US$ 33.99

    This edition covers iMovie 10.0 for Mac and iMovie 2.0 for iOS. iMovie's sophisticated tools make it easier than ever to turn raw footage into sleek, entertaining movies?once you understand how to harness its features. Experts David Pogue and Aaron Miller give you hands-on advice and step-by-step instructions for creating polished movies on your... more...

  • Apple Pro Training Seriesby Alexis Van Hurkman; DigitalFilm Tree

    Pearson Education 2005; US$ 39.99

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Final Cut Pro is a serious tool for serious (usually professional) editors. If you're like most users, you already know the software's interface, are well-versed in editing basics, and are interested in just... more...

  • Adobe Encore DVD 2.0 Classroom in a Book, Adobe Readerby Adobe Creative Team

    Pearson Education 2006; US$ 36.00

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. The most comprehensive way to learn Adobe Encore DVD 2.0! Classroom in a Book, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and... more...

  • Adobe After Effects 7.0 Studio Techniques, Adobe Readerby Mark Christiansen

    Pearson Education 2006; US$ 43.99

    Ready to learn the visual effects techniques used at such leading-edge studios as Industrial Light + Magic and The Orphanage? Adobe After Effects 7.0 Studio Techniques inspires you to take your work to the next level with real-world examples and insider techniques. With this under-the-hood, in-depth guide to Adobe's updated motion graphics and... more...

  • Farbe im Digitalen Publizieren: Konzepte der digitalen Farbwiedergabe für Office, Design und Software (X.media.press) (German Edition)by Klaus Simon

    Springer 2008; US$ 29.99

    Die klassische Druckvorstufe wurde durch das heute dominierende Desktop Publishing abgelöst. Dadurch wurden auch die Rollen der Prozessbeteiligten neu definiert. Das vorliegende Werk bietet Autoren, Fotografen, Designern oder zunehmend auch Informatikern, eine konzeptionelle Gesamtsicht der digitalen Farbbildreproduktion. Ausgehend vom Sehprozess des... more...