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- Packt Publishing 2015; US$ 47.99
If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content. more...
- De Gruyter 2015; US$ 98.00
This book examines four new approaches for problem solving in evolutionary robotics and agent simulation. Of particular interest is a new method that imitates natural evolution, allowing mutation and recombination operations to be adapted during the robotic evolution process. more...
- Packt Publishing 2015; US$ 23.99
This book is for intended for all those interested in working with Storyline to develop engaging e-learning projects. With a user-friendly interface, you don't need any prior experience with Storyline to create and publish your first project. more...
- Elsevier Science 2015; US$ 44.95
This book identifies the 13 main challenges designers face when they talk about their work and provides communication strategies so that a better design, not a louder argument, is what makes it into the world. It is a fact that we all want to put great design into the world, but no product ever makes it out of the building without rounds of reviews,... more...
- Springer International Publishing 2015; US$ 129.00
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: ˇSmart Gamification and Smart Serious Games. ˇFusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. ˇTeaching and Promoting Smart Internet of Things Solutions Using... more...
- Packt Publishing 2015; US$ 14.99
Whether you are a hobbyist or a professional, this book will get you fully equipped to resolve the most commonly occurring media-related challenges. If you want to expand your horizons beyond lighting an LED and push the limits of your board, this is just the book for you. Working knowledge of BeagleBone is assumed. more...
- Springer International Publishing 2015; US$ 109.00
This comprehensive and accessible text/reference presents an overview of the state of the art in video coding technology. Specifically, the book introduces the tools of the AVS2 standard, describing how AVS2 can help to achieve a significant improvement in coding efficiency for future video networks and applications by incorporating smarter coding... more...