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Most popular at the top
- Cambridge University Press 2011; US$ 96.00
The complete guide to understanding and implementing multi-core, concurrent, embedded, distributed, and real-time applications with Ada and related technologies. more...
- Rocky Nook 2011; US$ 24.95
This book is written for the technical test analyst who wants to achieve advanced skills in test analysis, design, and execution. With a hands-on, exercise-rich approach, this book teaches you how to define and carry out the tasks required to put a test strategy into action. Learn how to analyze the system, taking into account the technical aspects... more...
- Rocky Nook 2012; US$ 24.95
This book teaches test managers what they need to know to achieve advanced skills in test estimation, test planning, test monitoring, and test control. Readers will learn how to define the overall testing goals and strategies for the systems being tested. This hands-on, exercise-rich book provides experience with planning, scheduling, and tracking... more...
- Elsevier Science 2014; US$ 53.95
Business Process Change , 3 rd Edition provides a balanced view of the field of business process change. Bestselling author Paul Harmon offers concepts, methods, cases for all aspects and phases of successful business process improvement. Updated and added for this edition is new material on the development of business models and business process... more...
- OUP Oxford 2006; US$ 64.99
This book discusses the computational approach in modern statistical physics, adopting simple language and an attractive format with many illustrations, tables and printed algorithms. The style will appeal to students, teachers and researchers in the physical sciences. The focus is on orientation, with implementation details kept to a minimum. more...
- O'Reilly Media 2010; US$ 19.99
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's... more...
- Pearson Education 2006; US$ 5.00
Just getting started with game design and want to dive right in without reading a 1,000-page tome? Check out the Peachpit?s new Short Cuts! Quick PDF guides that are...Smart...Handy...Concise. This mini guide covers exactly what you need to know avoid making the most common mistakes befall most beginning game designers. Let Chris Crawford, renowned... more...
- Course Technology PTR 2007; US$ 29.99
AppleScript is a high-level scripting language that comes free on the Mac platform. This handy scripting language adds functionality to the Mac operating system by automating tasks and adding functions to your Mac. If you are new to programming with AppleScript and are looking for a solid introduction, this is the book for you. Developed by computer... more...
- Course Technology PTR 2008; US$ 29.99
Looking for an inexpensive way to learn the fundamentals of game programming? Look no further! DarkBASIC Programming for the Absolute Beginner will provide you with a fun, gentle learning curve for learning DarkBASIC-- no prior programming experience required! DarkBASIC is an inexpensive programming language that supports the development of desktop... more...