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- CRC Press 2015; US$ 59.95
Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers . The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft. The book... more...
- CRC Press 2015; US$ 84.95
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 6 : Advanced... more...
- Pearson Education 2006; US$ 5.00
Just getting started with game design and want to dive right in without reading a 1,000-page tome? Check out the Peachpit?s new Short Cuts! Quick PDF guides that are...Smart...Handy...Concise. This mini guide covers exactly what you need to know avoid making the most common mistakes befall most beginning game designers. Let Chris Crawford, renowned... more...
- Springer 2007; US$ 119.00
The two volume set LNCS 4841 and LNCS 4842 constitutes the refereed proceedings of the Third International Symposium on Visual Computing, ISVC 2007, held in Lake Tahoe, NV, USA in November 2007. The 77 revised full papers and 42 poster papers presented together with 32 full and 5 poster papers of 6 special tracks were carefully reviewed and selected... more...
- Springer 2007; US$ 69.95
Formal methods have been applied successfully to the verification of medium-sized programs in protocol and hardware design. However, their application to the development of large systems requires more emphasis on specification, modelling and validation techniques supporting the concepts of reusability and modifiability, and their implementation in... more...
- Course Technology PTR 2007; US$ 29.99
Ready to learn computer programming but arent sure where to start? Look no further, Computer Programming for Teens is the book for you. Other books on programming tend to be language specific and often get bogged down in the syntax of the language. That is fine if you already have a strong background in programming, but if youre a novice,... more...
- Course Technology PTR 2007; US$ 29.99
AppleScript is a high-level scripting language that comes free on the Mac platform. This handy scripting language adds functionality to the Mac operating system by automating tasks and adding functions to your Mac. If you are new to programming with AppleScript and are looking for a solid introduction, this is the book for you. Developed by computer... more...
- Course Technology PTR 2008; US$ 29.99
Looking for an inexpensive way to learn the fundamentals of game programming? Look no further! DarkBASIC Programming for the Absolute Beginner will provide you with a fun, gentle learning curve for learning DarkBASIC-- no prior programming experience required! DarkBASIC is an inexpensive programming language that supports the development of desktop... more...
- Course Technology PTR 2009; US$ 29.99
Want to learn to program in Windows but don't know where to start? Look no further! This book is designed to teach you how to develop Windows applications using Microsoft Visual Basic 2008 Express. To help make learning fun and interesting, you will learn how to program through the development of computer games, and you will develop a new game... more...
- Course Technology PTR 2008; US$ 54.99
GNU/Linux is the Swiss army knife of operating systems. Youll find it in the smallest devices (such as an Apple iPod) to the largest most powerful supercomputers (like IBMs Blue Gene). Youll also find GNU/Linux running on the most diverse architectures, from the older x86 processors to the latest cell processor that powers the PlayStation... more...