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  • Beginning iPhone and iPad Web Appsby Chris Apers; Daniel Paterson

    Springer 2011; US$ 27.99

    This book will help you join the thousands of successful iPhone App developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for both the iPhone... more...

  • Learn iPhone and iPad cocos 2d Game Developmentby Steffen Itterheim

    Springer 2010; US$ 27.99

    Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of... more...

  • iOS Sensor Apps with Arduinoby Alasdair Allan

    O'Reilly Media 2011; US$ 9.99

    Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you?ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You?ll also build an iOS application that will parse the sensor values it receives and plot the... more...

  • iPad in the Enterpriseby Nathan Clevenger

    Wiley 2011; US$ 44.99

    Discover how to plan, design, develop, and deploy iPad apps for the enterprise Having taken the enterprise by storm, iPads are now in the hands of workers in virtually every level of companies in almost every industry. But using iPad apps in the enterprise is more complex than simply clicking an icon from the App Store. It presents unique challenges... more...

  • Beginning Nokia Apps Developmentby Ray Rischpater; Daniel Zucker

    Springer 2010; US$ 34.99

    While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant... more...

  • Pro iOS Design and Developmentby Andrea Picchi

    Springer 2011; US$ 31.49

    With Pro iOS Web Design and Development, you'll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple's Safari browser. Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy lifting, CSS3 to create the look... more...

  • Beginning iOS 5 Games Developmentby Lucas Jordan

    Springer 2011; US$ 27.99

    Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using... more...

  • Pro OpenGL ES for iOSby Mike Smithwick

    Springer 2011; US$ 38.49

    In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!. OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need... more...

  • Pro iOS 5 Augmented Realityby Kyle Roche

    Springer 2011; US$ 27.99

    Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go. Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From... more...