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  • Take Control of iPhone and iPod touch Networking & Security, iOS 4 Editionby Glenn Fleishman

    TidBITS 2011; US$ 15.00

    Basic network connections from an iPhone or iPod touch are simple to make, but sometimes you need to go beyond the basics, whether to make unusual connections or to establish connections that are private and secure. In this ebook, you'll learn how networking expert Glenn Fleishman thinks about networking, and profit from his explanations and advice... more...

  • Spatial Awareness of Autonomous Embedded Systemsby Clemens Holzmann

    Vieweg+Teubner Verlag 2009; US$ 109.00

    Clemens Holzmann investigates the role of spatial contexts for autonomous embedded systems. The author presents concepts for recognizing, representing, and reasoning about qualitative spatial relations and their changes over time, as well as an appropriate architecture which has prototypically been implemented in a flexible software framework. His... more...

  • Beyond Deep Blueby Monty Newborn

    Springer London 2011; US$ 59.99

    More than a decade has passed since IBM?s Deep Blue computer stunned the world by defeating world chess champion Garry Kasparov. This volume provides an updated story of the chess engine and its steady improvement. more...

  • Beginning iPhone and iPad Web Appsby Chris Apers; Daniel Paterson

    Apress 2010; US$ 27.99

    About the Authors Chris Apers has more than 13 years experience in web technologies and mobile development, including the PalmOS, webOS, and iPhone. He is a technical manager and architect at Newsweb/Lagardère Active and participates in open source projects such as porting development libraries and software to mobile devices. With the creation of the... more...

  • Learn iPhone and iPad cocos2d Game Developmentby Steffen Itterheim

    Apress 2011; US$ 27.99

    Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the... more...

  • Qshell for iSeriesby Ted Holt; Fred Kulack

    MC Press 2004; US$ 79.95

    From the basics of programming in the Qshell on iSeries to complete coverage of previously undocumented topics, programmers will not only learn the Qshell more easily than they can with the Qshell manual from IBM, they will also learn practical applications of using the Qshell effectively. Written for users who are more comfortable with DDS, CL, and... more...

  • iOS Cloud Development For Dummiesby Neal Goldstein

    Wiley 2012; US$ 29.99 US$ 23.99

    Want to create robust, data-driven, iOS cloud apps? This book makes it easier! Apple's mobile operating system (iOS) supports iPhones, iPads, iPods and other Apple devices, and while even beginners can now develop apps to run just on these devices themselves, sometimes you want to create an app with more heft. Applications such as live weather reports... more...

  • iPad For Dummiesby Edward C. Baig; Bob LeVitus

    Wiley 2012; US$ 9.99 US$ 7.99

    Your e-mail, photos, music, books, and games — everything you need is just a touch away with iPad! Part iPod touch, part MacBook, part e-Reader, and all amazing, the iPad combines the best of your favorite gadgets into one ultraportable touch device. From sending e-mail and surfing the web to taking pictures, watching and recording videos,... more...

  • Droid X2 For Dummiesby Dan Gookin

    Wiley 2011; US$ 24.99 US$ 19.99

    Practical, four-color reference for your new Droid X2 smartphone Google Android smartphones are getting smarter all the time, so this guide to the newest and smartest Droid arrives just in time. Bestselling For Dummies author Dan Gookin helps you stay a step ahead of your Droid X2 with Droid X2 For Dummies . In his legendary, easy-to-follow... more...

  • Appillionairesby Chris Stevens

    Wiley 2011; US$ 24.99

    Turn your app ideas into a money-making goldmine More than 10 billion apps have been downloaded from Apple's AppStore and with the right combination of original ideas, great features, solid coding, unique designs, and savvy marketing, your apps could be a part of that staggering number. This book shows you how to turn your ideas into profit-making... more...