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- Springer 2014; US$ 349.00
This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences... more...
- O'Reilly Media 2014; US$ 27.99
Now that consumer purchases with mobile phones are on the rise, how do you design a payment app that?s safe, easy to use, and compelling? With this practical book, interaction and product designer Skip Allums provides UX best practices and recommendations to help you create familiar, friendly, and trustworthy experiences. Consumers want mobile transactions... more...
- XML Press 2014; US$ 19.95
In recent years, information architecture and user experience have become recognized fields with mature methodologies, What has been lacking in the world of content strategy has been attention to the foundation these disciplines are built on: authors. Author Experience focuses on the value of managing the communication process effectively and efficiently.... more...
- O'Reilly Media 2014; US$ 42.99
The recent digital and mobile revolutions are a minor blip compared to the next wave of technological change, as everything from robot swarms to skin-top embeddable computers and bio printable organs start appearing in coming years. In this collection of inspiring essays, designers, engineers, and researchers discuss their approaches to experience... more...
- Elsevier Science 2013; US$ 29.95
In 1997, Bill Gates famously said "Content is king." Since then, the digital marketing world has been scrambling to fulfill this promise, as we finally shift our focus to what consumers really want from our brands: a conversation. The Digital Crown walks you through the essentials of crafting great content: the fundamentals of branding, messaging,... more...
- Elsevier Science 2015; US$ 44.95
This book identifies the 13 main challenges designers face when they talk about their work and provides communication strategies so that a better design, not a louder argument, is what makes it into the world. It is a fact that we all want to put great design into the world, but no product ever makes it out of the building without rounds of reviews,... more...
- O'Reilly Media 2014; US$ 42.99
To make sense of the world, we?re always trying to place things in context, whether our environment is physical, cultural, or something else altogether. Now that we live among digital, always-networked products, apps, and places, context is more complicated than ever?starting with "where" and "who" we are. This practical, insightful book provides... more...
- Wiley 2011; US$ 69.99
Whether you’re designing consumer electronics, medicaldevices, enterprise Web apps, or new ways to check out at thesupermarket, today’s digitally-enabled products and servicesprovide both great opportunities to deliver compelling userexperiences and great risks of driving your customers crazy withcomplicated, confusing technology. Designing... more...
- Elsevier Science 2015; US$ 59.95
Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that... more...