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User Interfaces

Most popular at the top

  • New Mapsby Matthew Zook

    Wiley 2015; US$ 40.00

    A book akin to Visualize This but with a FloatingSheep sensibility defined as Mapping (1) should be both fun and also try to change the world; (2) provide an ongoing critique/reflection of the data (particularly social media data), the cartographic process and the final map; (3) provide useful, technical instruction on how to make well designed... more...

  • Knowledge Cartographyby Alexandra Okada; Simon J. Buckingham Shum; Tony Sherborne

    Springer 2008; US$ 189.00

    Knowledge Cartography is the discipline of mapping intellectual landscapes. The focus of this book is on the process by which manually crafting interactive, hypertextual maps clarifies onea (TM)s own understanding, as well as communicating it. The authors see mapping software as a set of visual tools for reading and writing in a networked age. In an... more...

  • Designing Gestural Interfacesby Dan Saffer

    O'Reilly Media 2008; US$ 39.99

    If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology,... more...

  • A Computational Approach to Digital Chinese Painting and Calligraphyby Songhua Xu; Francis C.M. Lau; Yunhe Pan

    Springer 2009; US$ 179.00

    Focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. This book discusses various challenges of using the computer to produce Oriental arts. more...

  • User-Centered Interaction Design Patterns for Interactive Digital Television Applicationsby Tibor Kunert

    Springer 2009; US$ 159.00

    When a new technology - such as interactive digital television - is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications. This... more...

  • UX Best Practices How to Achieve More Impact with User Experienceby Helmut Degen; XiaoWei Yuan

    McGraw-Hill Education 2011; US$ 50.00

    Helmut Degen, Ph.D., works as a program manager for Siemens Corporate Research (SCR). He was previously a user experience design lead and senior user experience manager for Vodafone Global Marketing in Dusseldorf, Germany, and for the Siemens User Interface Design center in Munich, Germany. Xiaowei Yuan, Ph.D., is an expert commissioner of... more...

  • Android UI Fundamentalsby Jason Ostrander

    Pearson Education 2012; US$ 35.99

    Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load and display... more...

  • Kinect Open Source Programming Secretsby Andrew Davison

    McGraw-Hill Education 2012; US$ 32.00

    From the Author Why Buy This Book? I can suggest four reasons for buying this book: It offers a unique choice of Kinect programming tools. It explains the official Java wrappers for those tools. It covers topics not found elsewhere. It provides depth, but with brevity. Unique Programming Tools This is the only book on... more...

  • User Studies for Digital Library Developmentby Milena Dobreva; Andy O'Dwyer; Pierluigi Feliciati

    Facet Publishing 2012; US$ 79.92

    This landmark text captures a global cross-section of leading voices and provides a clear and coherent overview of the user studies domain and user issues in digital libraries. more...

  • Microinteractionsby Dan Saffer

    O'Reilly Media 2013; US$ 19.99

    It?s the little things that turn a good digital product into a great one. With this practical book, you?ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through vivid, real-world examples from... more...