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Most popular at the top
- Microsoft Press 2009; US$ 39.99
As software complexity increases, proper build practices become ever more important. This essential reference drills inside MSBuild?and shows how to maximize your control over the build and deployment process. Learn how to customize and extend build processes with MSBuild?and scale them to the team, product, or enterprise level with Team Foundation... more...
- Springer 2009; US$ 159.00
When a new technology - such as interactive digital television - is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications. This... more...
- Pearson Education 2012; US$ 35.99
Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load and display... more...
- Springer 2012; US$ 109.00
Biometrics and Kansei Engineering is the first book to bring together the principles and applications of each discipline. The future of biometrics is in need of new technologies that can depend on peoples emotions and the prediction of their intention to take an action. Behavioral biometrics studies the way people walk, talk, and express... more...
- O'Reilly Media 2013; US$ 19.99
It?s the little things that turn a good digital product into a great one. With this practical book, you?ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through vivid, real-world examples from... more...
- Elsevier Science 2013; US$ 49.95
The Moderator's Survival Guide is your indispensable resource for navigating the rocky shoals of your one-on-one user research sessions. Inside, you?ll find guidance for nearly 100 diverse situations (ranging from business-as-usual to tricky and sticky) that might occur during usability studies, contextual inquiries, or user interviews. As a moderator,... more...
- O'Reilly Media 2013; US$ 33.99
What do you get when you cross a Mac with an iPad? OS X 10.9 Mavericks. Its 200 new features include Mac versions of iPad goodies like Maps, iBooks, and iTunes Radio?but not a single page of instructions. Fortunately, David Pogue is back, with the expertise and humor that have made this the #1 bestselling Mac book for over 11 years straight. The... more...
- O'Reilly Media 2013; US$ 25.99
How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change... more...
- O'Reilly Media 2008; US$ 39.99
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology,... more...