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User Interfaces

Most popular at the top

  • Designing Gestural Interfacesby Dan Saffer

    O'Reilly Media 2008; US$ 39.99

    If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology,... more...

  • User-Centered Designby Travis Lowdermilk

    O'Reilly Media 2013; US$ 25.99

    How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change... more...

  • OS X Mavericks: The Missing Manualby David Pogue

    O'Reilly Media 2013; US$ 33.99

    What do you get when you cross a Mac with an iPad? OS X 10.9 Mavericks. Its 200 new features include Mac versions of iPad goodies like Maps, iBooks, and iTunes Radio?but not a single page of instructions. Fortunately, David Pogue is back, with the expertise and humor that have made this the #1 bestselling Mac book for over 11 years straight. The... more...

  • Web Searchby Amanda Spink; Bernard J Jansen

    Springer 2005; US$ 189.00

    Web Search: Public Searching of the Web, co-authored by Drs. Amanda Spink and Bernard J. Jansen, is one of the first manuscripts that address the human - system interaction of Web searching in a thorough and complete manner. The authors provide an examination of Web searching from multiple levels of analysis, from theoretical overview to detailed study... more...

  • Mobile Interaction Designby Matt Jones; Gary Marsden

    John Wiley & Sons, Ltd. 2006; US$ 60.95

    Mobile Interaction Design shifts the design perspective away from the technology and concentrates on usability; in other words the book concentrates on developing interfaces and devices with a great deal of sensitivity to human needs, desires and capabilities. Presents key interaction design ideas and successes in an accessible, relevant way Exercises,... more...

  • Maya 8 for Windows and Macintoshby Morgan Robinson; Nathaniel Stein

    Pearson Education 2007; US$ 27.99

    Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling... more...

  • Computers and Educationby Antonio Jose Nunes Mendes; Maria Isabel Alves Rodriques Pereira; Rogerio Paulo Pais da Costa

    Springer 2007; US$ 179.00

    Contains a selection of papers covering the research and experiences on the application of Information and Communication Technologies in the field of Education, especially in the Ibero-American space. more...

  • Intelligent Technologies for Interactive Entertainmentby Anton Nijholt; Dennis Reidsma; Hendri Hondorp

    Springer 2009; US$ 69.95

    Constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09). This work focuses on topics such as emergent games, exertion interfaces and embodied interaction. It also covers topics including affective user interfaces, story telling, sensors, animation and edutainment. more...

  • Google Wave: Up and Runningby Andres Ferrate

    O'Reilly Media 2010; US$ 23.99

    Catch Google Wave, the revolutionary Internet protocol and web service that lets you communicate and collaborate in realtime. With this book, you'll understand how Google Wave integrates email, instant messaging (IM), wiki, and social networking functionality into a powerful and extensible platform. You'll also learn how to use its features, customize... more...

  • Sketch-based Interfaces and Modelingby Joaquim Jorge; Faramarz Famil Samavati

    Springer 2010; US$ 159.00

    The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements... more...