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- World Scientific Publishing Company 2002; US$ 113.00
With the advance of speech, image and video technology, human–computer interaction (HCI) will reach a new phase. In recent years, HCI has been extended to human–machine communication (HMC) and the perceptual user interface (PUI). The final goal in HMC is that the communication between humans and machines is similar to human-to-human communication.... more...
- Springer 2005; US$ 189.00
Web Search: Public Searching of the Web, co-authored by Drs. Amanda Spink and Bernard J. Jansen, is one of the first manuscripts that address the human - system interaction of Web searching in a thorough and complete manner. The authors provide an examination of Web searching from multiple levels of analysis, from theoretical overview to detailed study... more...
- John Wiley & Sons, Ltd. 2006; US$ 60.95
Mobile Interaction Design shifts the design perspective away from the technology and concentrates on usability; in other words the book concentrates on developing interfaces and devices with a great deal of sensitivity to human needs, desires and capabilities. Presents key interaction design ideas and successes in an accessible, relevant way Exercises,... more...
- Pearson Education 2007; US$ 27.99
Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling... more...
- McGraw-Hill Education 2002; US$ 27.95
The first practical guide to linking business strategy with the art and science of user experience and online design With fewer and fewer companies vying for the attention of online consumers, it is becoming increasingly clear that the big winners in the E-business arena are those that practice customer-centric design. While there are a multitude... more...
- Springer 2009; US$ 69.95
Constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09). This work focuses on topics such as emergent games, exertion interfaces and embodied interaction. It also covers topics including affective user interfaces, story telling, sensors, animation and edutainment. more...
- O'Reilly Media 2010; US$ 23.99
Catch Google Wave, the revolutionary Internet protocol and web service that lets you communicate and collaborate in realtime. With this book, you'll understand how Google Wave integrates email, instant messaging (IM), wiki, and social networking functionality into a powerful and extensible platform. You'll also learn how to use its features, customize... more...
- Elsevier Science 2009; US$ 53.95
User research is global ? yet despite its pervasiveness, practitioners are not all well equipped to work globally. What may have worked in Nigeria may not be accepted in Russia, may be done differently in Brazil, may partly work in China, and may completely fail in Kuwait. And what often goes less noticed, but can be equally vexing are technical,... more...
- Elsevier Science 2010; US$ 30.95
Thoughts on Interaction Design explores the theory behind the field of Interaction Design in a new way. It aims to provide a better definition of Interaction Design that encompasses the intellectual facets of the field and the particular methods used by practitioners in their day-to-day experiences. It also attempts to provide Interaction Designers... more...