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- McGraw-Hill Education 2012; US$ 32.00
Program Kinect to do awesome things using a unique selection of open source software! The Kinect motion-sensing device for the Xbox 360 and Windows became the world's fastest-selling consumer electronics device when it was released (8 million sold in its first 60 days) and won prestigious awards, such as "Gaming Gadget of the Year." Now Kinect... more...
- Elsevier Science 2013; US$ 49.95
This is your must-have resource to the theoretical and practical concepts of mobile UX. You?ll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as... more...
- Elsevier Science 2014; US$ 87.95
In the years since Jakob Nielsen's classic collection on interface consistency first appeared, much has changed, and much has stayed the same. On the one hand, there's been exponential growth in the opportunities for following or disregarding the principles of interface consistency-more computers, more applications, more users, and of course the... more...
- Springer 2005; US$ 189.00
Web Search: Public Searching of the Web, co-authored by Drs. Amanda Spink and Bernard J. Jansen, is one of the first manuscripts that address the human - system interaction of Web searching in a thorough and complete manner. The authors provide an examination of Web searching from multiple levels of analysis, from theoretical overview to detailed study... more...
- Pearson Education 2007; US$ 27.99
Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling... more...
- Springer 2009; US$ 69.95
Constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09). This work focuses on topics such as emergent games, exertion interfaces and embodied interaction. It also covers topics including affective user interfaces, story telling, sensors, animation and edutainment. more...
- O'Reilly Media 2010; US$ 23.99
Catch Google Wave, the revolutionary Internet protocol and web service that lets you communicate and collaborate in realtime. With this book, you'll understand how Google Wave integrates email, instant messaging (IM), wiki, and social networking functionality into a powerful and extensible platform. You'll also learn how to use its features, customize... more...
- Springer 2010; US$ 159.00
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements... more...
- HarperCollins 2009; Not Available
In a world spiralling into a state of technological excess, Michael Dertouzos shows us how to make technology?in all its infinite varieties?work for, rather than against, us in our everday business lives. Now includes a new foreword by Tim Berners-Lee, inventor of the World Wide Web. At its core, Dertouzos' manifesto is this: Simplify the use of... more...