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- McGraw-Hill Education 2002; US$ 27.95
The first practical guide to linking business strategy with the art and science of user experience and online design It has becoming increasingly clear that the big winners in the E-business arena are those that practice customer-centric design. While there are a multitude of good books on the art and science of user interface and website design,... more...
- Pearson Education 2007; US$ 27.99
Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling... more...
- HarperCollins 2009; US$ 13.99
In a world spiralling into a state of technological excess, Michael Dertouzos shows us how to make technology?in all its infinite varieties?work for, rather than against, us in our everday business lives. Now includes a new foreword by Tim Berners-Lee, inventor of the World Wide Web. At its core, Dertouzos' manifesto is this: Simplify the use of... more...
- Springer 2007; US$ 119.00
This book constitutes the thoroughly refereed post-proceedings of the 10th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2006, held in Nanjing, China in May 2006. The 76 revised full papers presented were carefully reviewed and selected from about 600 submissions during two rounds of reviewing and improvement. They... more...
- Springer 2009; US$ 69.95
Constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09). This work focuses on topics such as emergent games, exertion interfaces and embodied interaction. It also covers topics including affective user interfaces, story telling, sensors, animation and edutainment. more...
- Springer London 2009; US$ 189.00
This comprehensive and innovative handbook covers aspects of biometrics from the perspective of recognizing individuals at a distance, in motion, and under a surveillance scenario. The varied contributions offer the reader a multi-view approach to the topic. more...
- O'Reilly Media 2010; US$ 23.99
Catch Google Wave, the revolutionary Internet protocol and web service that lets you communicate and collaborate in realtime. With this book, you'll understand how Google Wave integrates email, instant messaging (IM), wiki, and social networking functionality into a powerful and extensible platform. You'll also learn how to use its features, customize... more...
- Elsevier Science 2009; US$ 53.95
User research is global - yet despite its pervasiveness, practitioners are not all well equipped to work globally. What may have worked in Nigeria may not be accepted in Russia, may be done differently in Brazil, may partly work in China, and may completely fail in Kuwait. And what often goes less noticed, but can be equally vexing are technical,... more...
- Elsevier Science 2010; US$ 30.95
Thoughts on Interaction Design explores the theory behind the field of Interaction Design in a new way. It aims to provide a better definition of Interaction Design that encompasses the intellectual facets of the field and the particular methods used by practitioners in their day-to-day experiences. It also attempts to provide Interaction Designers... more...