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- Springer 2012; US$ 109.00
Data driven methods have long been used in Automatic Speech Recognition (ASR) and Text-To-Speech (TTS) synthesis and have more recently been introduced for dialogue management, spoken language understanding, and Natural Language Generation. Machine learning is now present "end-to-end" in Spoken Dialogue Systems (SDS). However, these techniques... more...
- Microsoft Press 2012; US$ 28.00
Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK?providing hands-on insights for how to add gesture and posture recognition to your... more...
- Springer 2012; US$ 49.95
Emotion Recognition Using Speech Features provides coverage of emotion-specific features present in speech. The author also discusses suitable models for capturing emotion-specific information for distinguishing different emotions. The content of this book is important for designing and developing natural and sophisticated speech... more...
- Elsevier Science 2006; US$ 92.95
Tanja Schultz and Katrin Kirchhoff have compiled a comprehensive overview of speech processing from a multilingual perspective. By taking this all-inclusive approach to speech processing, the editors have included theories, algorithms, and techniques that are required to support spoken input and output in a large variety of languages. This book presents... more...
- Springer 2007; US$ 45.49
Speech Server can be used to voice-enable many .NET applications. Because of the support for ASP.NET Server controls, virtually existing web based application can be speech enabled with relative ease. Adding in telephony is slightly more complex but those with a basic understanding of telephony will find it fairly straightforward. The truth is that... more...
- Taylor and Francis 2013; US$ 29.95
Audio Engineering 101 is a real world guide for starting out in the recording industry. If you have the dream, the ideas, the music and the creativity but don't know where to start, then this book is for you! Filled with practical advice on how to navigate the recording world, from an author with first-hand, real-life experience, Audio Engineering... more...
- Packt Publishing 2013; US$ 23.99
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio... more...
- Packt Publishing 2013; US$ 23.99
his book is a fast-paced, practical guide full of step-by-step examples which are easy to follow and implement.This book is for programmers with a basic grasp of C++. The examples start at a basic level, making few assumptions beyond fundamental C++ concepts. Those without any experience with C++ should be able to follow and construct the examples,... more...
- Packt Publishing 2013; US$ 9.99
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. Instant MuseScore is written in an easy-to follow format, packed with illustrations that will help you get started with this music composition software.This book is for musicians who would like to learn... more...
- Wiley 2003; US$ 44.99
A complete, hands-on guide to building Internet voice applications VoiceXML is rapidly becoming the de facto language standard for handling the transition from visual Web browsing to synthesized text-to-speech information access. This book provides Web designers, database managers, and systems designers with all the tools and templates they need to... more...