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- F+W Media 2004; US$ 19.99
Draw awesome manga characters and scenes just like the pros! Capture the excitement of manga in your drawings! Inside you'll find hundreds of dynamic illustrations for achieving the hot, action-packed look you want. Loaded with detail and over 40 step-by-step lessons, you'll learn the skills and tips you need to create amazing characters and scenes.... more...
- Little, Brown and Company 2009; US$ 9.99
This is the first, and long-overdue, book of Charles Barsotti's dog cartoons. Barsotti's distinctive round pups, rendered in just a few simple lines, have been delighting The New Yorker readers for three decades and are instantly recognizable for their depiction of canines in human roles. The juxtaposition of their simple world, consisting only of... more...
- F+W Media 2005; US$ 19.99
Grab a pencil and draw the coolest and most outrageous creatures just like the pros! What are you waiting for? Capture the excitement of manga monsters in your drawings now! Find hundreds of action-packed illustrations for getting the dynamic look you want all your comics to have. Over 50 step-by-step colorful lessons give you the skills and secrets... more...
- F+W Media 2006; US$ 19.99
Enter the magical world of fantasy manga! Draw wizards, warriors, elves, knights, dragons, goblins and many more enchanted beings and creatures from faraway lands! With over 60 step-by-step lessons plus countless tips and ideas for creating your own incredible fantasy characters and scenes, Manga Fantasy Madness shows you how to: ... more...
- Wiley 2009; US$ 15.99
A unique reference for creating and marketing original cartoonsand comics An original American art form, comics thrill millions of peopleacross the globe. Combining step-by-step instruction with experttips and advice, Drawing Cartoons & Comics For Dummies is a one-stop reference for creating and marketing originalcartoons and comics. While... more...
- Springer 2009; US$ 169.00
The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character animations using the traditional skeleton-based pipeline, passive performance capture of human actors wearing arbitrary everyday... more...
- Taylor & Francis 2008; US$ 62.95
Never be stuck with 'animator's block' again! Together the two books in this bundle will give you inspiration for every step of the process - from preproduction and character design to animation and rendering. Prepare to Board! Explains the methods and techniques of animation preproduction, with a focus on story development and character design... more...
- University of Minnesota Press 2010; US$ 25.00
Passionate fans of anime and manga, known in Japan as otaku and active around the world, play a significant role in the creation and interpretation of this pervasive popular culture. Routinely appropriating and remixing favorite characters, narratives, imagery, and settings, otaku take control of the anime characters they consume. Fanthropologies -the... more...
- Hong Kong University Press, HKU 2010; US$ 50.00
Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric... more...
- University Press of Mississippi 2011; US$ 35.00
aaaa ten years before the creation of Mickey Mouse, Walt Disney struggled with, failed at, and eventually mastered the art and business of animation. Most biographies of his career begin in 1928, when Steamboat Willie was released. That first Disney Studio cartoon with synchronized sound made its main character--Mickey Mouse-an icon for generations.But... more...