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- SAGE Publications 2014; US$ 24.00
Integrate game-based learning for 21st Century skills success! This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best ? digital video games. With step-by-step strategies, you?ll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign... more...
- Taylor and Francis 2014; US$ 52.95
AECT Design & Development Outstanding Book Award for 2008! Design and Development Research thoroughly discusses methods and strategies appropriate for conducting design and development research. Rich with examples and explanations, the book describes actual strategies that researchers have used to conduct two major types of design and development... more...
- Butzon & Bercker 2012; US$ 11.18
Längst haben Medien die Kinderzimmer erobert. SchülerVZ, Chatrooms, E-Mails und Handys sind für Kinder und Jugendliche selbstverständliche Begleiter im Alltag. Viele Eltern aber fühlen sich angesichts der Medienflut überfordert und können mit den neuen technischen Entwicklungen kaum mithalten. Damit stellt sich die Frage, welche Rolle die Medien in... more...
- Taylor and Francis 2013; US$ 57.95
A discussion of the increased accessibility to the Internet and how this has lead to a variety of resources being used for learning. Case studies and examples show the benefits of using the Internet as part of resource-based learning. more...
- Taylor and Francis 2013; US$ 145.00
Originating in Finland in eighteen-sixty-five, Educational Sloyd used handicrafts practised in schools to promote educational completeness through the interdependence of the mind and body. These radical ideas spread throughout Europe and America and had a significant impact on the early development of manual training, manual arts, industrial education... more...
- Palgrave Macmillan 2003; US$ 27.00
This is a "report from the front" on the history and status of online learning. The book provides a view of the way in which technology is changing higher education. It looks at the method of electronic delivery, the quality of the information delivered and the quality of interaction engendered. more...
- McGraw-Hill Education 1996; US$ 47.00
Argues that an understanding of science goes beyond learning the facts, laws and theories of science and that it involves understanding the nature of scientific knowledge itself and the relationships between science and society. This book is for science teachers, advisers and inspectors, teacher educators and curriculum planners. more...
- McGraw-Hill Education 2000; US$ 51.00
Explores how and whether the research effort in science education has contributed to improvements in the practice of teaching science and the science curriculum. This book looks at important general issues such as the impact of research on classroom practice and the development of science education as a progressive field of research. more...
- SAGE Publications 2006; US$ 54.00
E-learning is now an essential component of education. Using examples from around the globe, the authors of E-Learning provide an in-depth examination of past and future e-learning approaches, and explore the implications of applying e-learning in practice. Topic include educational evolution; enriching the learning experience; extended learning;... more...
- Springer 2007; US$ 249.00
Discusses about using technology to draw people into the kind of dialogues which take them beyond themselves into learning, thinking and creativity. This book reveals key characteristics of learning dialogues and demonstrates ways in which computers and networks can deepen, enrich and expand such dialogues. more...