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Most popular at the top

  • Storyplayingby Sebastian Domsch

    De Gruyter 2013; US$ 98.00

    Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players.... more...

  • The Fun Way to Serious Bridgeby Harry Lampert

    Touchstone 2012; US$ 14.00

    The Fun Way To Serious Bridge is for anyone who wants to learn and understand the fundamentals of the mind-stimulating and challenging game of bridge -- and enjoy every minute of it! Harry Lampert combines his skills as a bridge player and teacher with his artistic talents to bring you a totally new FUN way to learn the game. The magic of his superb... more...

  • The Fun Way to Serious Bridgeby Harry Lampert

    Touchstone 2012; Not Available

    The Fun Way To Serious Bridge is for anyone who wants to learn and understand the fundamentals of the mind-stimulating and challenging game of bridge -- and enjoy every minute of it! Harry Lampert combines his skills as a bridge player and teacher with his artistic talents to bring you a totally new FUN way to learn the game. The magic of his superb... more...

  • The Fun Way to Serious Bridgeby Harry Lampert

    Touchstone 2012; Not Available

    The Fun Way To Serious Bridge is for anyone who wants to learn and understand the fundamentals of the mind-stimulating and challenging game of bridge -- and enjoy every minute of it! Harry Lampert combines his skills as a bridge player and teacher with his artistic talents to bring you a totally new FUN way to learn the game. The magic of his superb... more...

  • Eurogamesby Stewart Woods

    McFarland & Company, Inc., Publishers 2012; US$ 40.00

    While board games can appear almost primitive in the digital age, eurogames--also known as German-style board games--have increased in popularity in near-concurrence with the rise of video games. Eurogames have simple rules, short playing times and emphasize strategy over luck and conflict. This book examines the form of eurogames, the hobbyist culture... more...

  • Avatarize Myself: Klinisch-psychologische Aspekte des Online-Gaming bei verschiedenen Genresby Vera Muttenthaler

    Diplomica Verlag 2012; US$ 37.13

    Hauptbeschreibung Was bedeutet das Internet für die klinische Psychologie? Das Internet wird primär als Kommunikationshilfe genutzt und verändert als neues Werkzeug der Kommunikation die Art, wie Menschen interagieren. Es kann Effekte und Rückwirkungen auf die Person selbst haben und Erfahrungen sowie menschliches Verhalten ändern. Doch nicht nur... more...

  • Chess Openings: Traps And Zapsby Bruce Pandolfini

    Touchstone 2013; US$ 16.99

    Fireside Chess Library In the first completely instructional book ever written on chess openings, National Master Bruce Pandolfini teaches players how to take charge of the game's crucial opening phase. Of the three traditional phases of chess play -- the opening, the middle-game and the endgame -- the opening is the phase average players confront... more...

  • Chess Openings: Traps And Zapsby Bruce Pandolfini

    Touchstone 2013; Not Available

    Fireside Chess Library In the first completely instructional book ever written on chess openings, National Master Bruce Pandolfini teaches players how to take charge of the game's crucial opening phase. Of the three traditional phases of chess play -- the opening, the middle-game and the endgame -- the opening is the phase average players confront... more...

  • Chess Openings: Traps And Zapsby Bruce Pandolfini

    Touchstone 2013; Not Available

    Fireside Chess Library In the first completely instructional book ever written on chess openings, National Master Bruce Pandolfini teaches players how to take charge of the game's crucial opening phase. Of the three traditional phases of chess play -- the opening, the middle-game and the endgame -- the opening is the phase average players confront... more...

  • Chess Results, 1964-1967by Gino Di Felice

    McFarland & Company, Inc., Publishers 2013; US$ 49.95

    This is a continuation of a series of comprehensive chronological reference works listing the results of men's chess competitions all over the world--individual and team matches. The present volume covers 1964 through 1967. Entries record location and, when available, the group that sponsored the event. First and last names of players are included... more...