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  • Computer Games and New Media Culturesby

    Springer Netherlands 2012; US$ 249.00

    The International Handbook of Digital Games Studies provides an up-to-date overview of the field and perspectives for the future. The focus lies on aesthetic, social, cultural and educational aspects of computer games and persistent (multiplayer) game worlds. more...

  • Music and Gameby

    Springer Fachmedien Wiesbaden 2012; US$ 69.95

    This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music?s composition techniques, interactivity and function as well as attending to its performative aspects. more...

  • Crash Course in Gamingby Suellen Adams

    ABC-CLIO 2013; US$ 45.00

    " Crash Course in Gaming truly presents the reader with a comprehensive overview of how to build a gaming program into their library?one that will not only be a hit with young adults but also with adults, seniors, and other special populations. . . . This text could easily be used by the inexperienced librarian starting their first gaming program... more...

  • How Magnus Carlsen Became the Youngest Chess Grandmaster in the Worldby Simen Agdestein

    New in Chess 2013; US$ 12.99

    At the age of 13 years, 4 months and 26 days, Magnus Carlsen became the youngest chess grandmaster in the world. The international press raved about the Norwegian prodigy. The Washington Post even called him ?the Mozart of chess?. Ten years on Magnus Carlsen is the number one in the world rankings and a household name far beyond chess circles.... more...

  • Leisure and Tourism Landscapesby Cara Aitchison; Nicola E. MacLeod; Nicola E Macleod; Stephen J. Shaw

    Taylor and Francis 2014; US$ 79.95

    Increasingly significant as mediators of spatial identity and meaning, leisure, tourism, culture and heritage are only now beginning to be located within the rapidly evolving discourses of poststructuralist geographies. Exploring the influence of leisure and tourism on the production, representation and consumption of landscape, the first half of... more...

  • Recreation as a Developmental Experience: Theory Practice Researchby Lawrence R. Allen; Robert J. Barcelona

    Wiley 2011; US$ 29.00

    It's not all "fun and games." A growing body of research suggests that recreation activities can be powerful development contexts when they are properly framed and intentionally designed. This volume highlights much of that research, and the articles that follow provide ample evidence that well-framed recreation activities and contexts can provide... more...

  • Work & Leisure Ils 166by Nels Anderson

    Taylor and Francis 2013; US$ 48.95

    First Published in 1998. Routledge is an imprint of Taylor & Francis, an informa company. more...

  • The Guild Leader's Handbookby Scott F. Andrews

    No Starch Press 2010; US$ 19.95

    Millions of people play massively multiplayer online (MMO) games like World of Warcraft every day. Many of those players belong to guilds, organized groups whose members play together in order to defeat difficult bosses, compete with rivals, or undertake special challenges. Leading a guild is not a trivial matter, but many players dive into this challenging... more...

  • Handbook of Digital Gamesby Marios C. Angelides; Harry Agius

    Wiley 2014; US$ 149.95

    A thorough discussion of the present and future of digital gaming People play digital games for many reasons, from entertainment to professional training, but all games share the same basic characteristics. From those basic parameters, gaming professionals manage to create the enormous variety of games on the market today. The Handbook of Digital... more...

  • The Pocket Idiot's Guide to Casino Compsby David Apostolico

    DK Publishing 2007; US$ 9.95

    Always a Winner! Before you lay down a lot of money at the tables and machines in casinos, you should also consider all of the freebies you can get from simply being there. Casinos give away over one billion dollars a year in free stuff to valued customers. From the high roller level of suites, meals and credit to the small time repeater gamblers... more...