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Most popular at the top

  • I Dare Youby Susie Bright

    Chronicle Books LLC 2010; US$ 1.99

    From sexpert Susie Bright, this luxe box contains 30 seductive prompts and dares?each sealed in an envelope ready for the taking. Select an envelope, tear it open, and read the card aloud to discover what comes next. No two lovers will play the cards the same way twice! more...

  • Minecraft in the Classroomby Colin Gallagher

    Pearson Education 2014; US$ 27.99

    Learn how educators are using Minecraft® as a powerful instructional tool to engage students and teach subjects as varied as math and humanities. This book offers ten classroom projects from teachers using Minecraft® to teach math, science, languages, and more. Each project includes learning objectives, project organization and tasks, and ideas for... more...

  • The Fire Demonby Marcus Pletts

    SBPRA 2014; US$ 2.99

    The Fire Demon is part one of a four-part epic game that takes you far across the countries of Chantire and Krill on a mission for which you have trained your whole life. But the mission is far more mysterious and intriguing than you realize. Evil is everywhere, and a strange atmosphere prevails throughout the lands, a sense of being present at the... more...

  • Magician's Magicby Paul Curry

    Dover Publications 2012; US$ 14.95

    This book by a "magician's magician" discloses the secrets behind a collection of close-up marvels ? including the author's "Out of the World," reputed to be the best card trick of the past century. more...

  • Magicians' Tricksby Henry Hatton; Adrian Plate

    Dover Publications 2013; US$ 10.99

    Intriguing manual reveals how to successfully perform 140 tricks with cards, coins, balls, eggs, handkerchiefs, and other household items. Instructions for The False Shuffle, The Afghan Bands, A Traveling Wand, more. 194 black-and-white illustrations. more...

  • Magic Tricks and Card Tricksby Wilfrid Jonson

    Dover Publications 2012; US$ 14.95

    Two books, bound together in a single volume, ground novices in fundamentals and lead them to mastery of 80 different tricks involving cards, coins, matches, and other articles. 89 illustrations. more...

  • Go and Go-Mokuby Edward Lasker

    Dover Publications 2012; US$ 14.95

    Best introduction in English to a great Japanese game. Detailed instructions provide valuable information on basic patterns, strategy, tactics, analyzed games. Used as text by generations of Americans, Japanese. 72 diagrams. more...

  • My Best Self-Working Card Tricksby Karl Fulves

    Dover Publications 2012; US$ 8.95

    An expert presents step-by-step, foolproof instructions for 65 of his most impressive card tricks. Mystifying, entertaining illusions include "Prediction Wallet," in which the card a spectator has chosen and signed is found in the magician's wallet; "Suspense," in which a card remains dangling in midair, and many others. 116 black-and-white illustrations.... more...

  • Self-Working Coin Magicby Karl Fulves

    Dover Publications 2012; US$ 6.95

    Clearly worded instructions, 251 step-by-step illustrations show novices, veterans how to seemingly pluck coins from the air, make a coin penetrate a tabletop, perform psychic tricks with coins and bills, much more. more...

  • Win at Checkersby Millard Hopper

    Dover Publications 2012; US$ 6.95

    Former Unrestricted World Checker Champion introduces you to the game and lets you in on championship secrets. Shots and traps, opening "blitzkrieg" moves, end game, more. more...