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Most popular at the top
- Gallery Books 2011; US$ 8.99
In the wake of the Cataclysm, conflict has engulfed every corner of Azeroth. Hungering for more resources amid the turmoil, the Horde has pressed into Ashenvale to feed its burgeoning war machine. There, acting warchief Garrosh Hellscream has employed a brutal new tactic to conquer the region and crush its night elf defenders, a move that will cripple... more...
- Random House Publishing Group 2011; US$ 15.00
An action-packed adventure based on the award-winning videogame from id Software, the creators of DOOM® and QUAKE®, Rage follows one man?s fight to save the future of humanity in a ravaged, post-apocalyptic world. The asteroid Apophis has annihilated Earth, and only a small percentage of humanity?s best and brightest have been saved. Buried deep... more...
- Seven Stories Press 2012; US$ 14.95
"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture." ?Patrick Alexander, Eegra.com "Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games." ?Adam... more...
- Pocket Books 2012; US$ 8.99
?Nothing is free, Go?el,? Jaina Proudmoore said. ?Your knowledge and skills were bought at a cost. The . . . orc you left behind in your place had done much harm in your absence. If I have heard about what is going on in Orgrimmar and Ashenvale, surely you must have!? Go?el?s mien, which had been deeply peaceful, now looked troubled. ?I have heard,... more...
- Random House Publishing Group 2012; US$ 15.00
Ride with the Horsemen of the Apocalypse as they seek to unearth a plot that could plunge all of Creation into chaos! Ages before the events of Darksiders and Darksiders II, two of the feared Horsemen?Death and War?are tasked with stopping a group of renegades from locating the Abomination Vault: a hoard containing weapons of ultimate power and... more...
- Lexington Books 2012; US$ 40.99
This book represents cutting-edge research that addresses major issues of social exclusion, power and liberatory fantasies in virtual play. Specifically, the scope of the book examines three areas of concern: social psychological implications of virtual gameplay; reproduction and contestation of social inequality in virtual realms. more...
- Random House Publishing Group 2012; US$ 31.96
Picking up where the bestselling videogames left off, the Mass Effect novels take readers into the far reaches of outer space. From the prequel novel, Revelation, to the series capstone, Deception, these original adventures weave together a science fiction epic as they follow Starship Alliance commander David Anderson and his young protégée, scientist... more...
- Gallery Books 2013; US$ 16.00
An original novel set in the universe of the award-winning video game! The Borderlands cannot be conquered! Mordecai and Daphne have gotten themselves in a tough spot near the highly dangerous town of Gunsight, one of the most remote outposts on the planet Pandora, out in the boonies of the boonies of the Borderlands. Daphne has been taken... more...
- Gallery Books 2014; US$ 16.99
The High Heavens are healing after the fall of the Prime Evil. The Angiris Council has recovered the Black Soulstone and now stands vigil over the cursed artifact deep within the glimmering Silver City. Amid these momentous events, Tyrael struggles with his position as the new Aspect of Wisdom, feeling out of place as a mortal among his angelic brethren... more...
- Taylor and Francis 2013; US$ 54.95
Digital gaming?s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into the contemporary world via digital games as well... more...