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Most popular at the top
- Course Technology PTR 2008; US$ 39.99
Learn to create network games from start to finish with "Fundamentals of Network Game Development." Covering all the essential elements of network game development, this book provides the techniques and strategies necessary to create a quality game. Organized into three core sectionsdesign, design and development, and developmentthe... more...
- Pocket Books 2010; US$ 8.99
When the world of Azeroth was young, the god-like titans brought order to it by reshaping its lands and seas. Throughout their great work, they followed a magnificent design for what they envisioned Azeroth would become. Although the titans departed Azeroth long ago, that design endures to this day. It is known as the Emerald Dream, a lush and savagely... more...
- Crown/Archetype 2010; US$ 22.00
Inside the Games You Grew Up with but Never Forgot With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television... more...
- Pocket Books 2010; US$ 8.99
In her New York Times bestseller, The Shattering , Christie Golden delivers a sensational tie-in to the newest World of Warcraft game expansion. Thrall, wise shaman and the warchief of the Horde, has sensed a disturbing change? Long ago, Azeroth?s destructive native elementals raged across the world until the benevolent titans imprisoned them... more...
- Pocket Books 2011; US$ 8.99
Dominion ghosts epitomize the height of terran evolution and physical conditioning. Augmented by technologies that harness their innate psionic potential, these lethal operatives use telepathy and other superhuman powers to isolate and destroy the enemies of the Dominion. But when the hunters become the hunted and ghosts start disappearing without... more...
- Random House Publishing Group 2011; US$ 9.99
HOME IS WHERE THE WAR IS America may be reeling from endless recessions and crippling oil wars, but hack reporter Ben Walker never expected to see his homeland invaded and occupied by a reunified Korea?now a formidable world power under Kim Jong-il?s dictator son. The enemy?s massive cyberattack is followed by the detonation of an electromagnetic... more...
- Random House Publishing Group 2011; US$ 16.00
The official novel of Naughty Dog?s award-winning videogame franchise! In the ancient world there was a myth about a king, a treasure, and a hellish labyrinth. Now the doors to that hell are open once again. Nathan Drake, treasure hunter and risk taker, has been called to New York City by the man who taught him everything about the ?antiquities... more...
- Gallery Books 2011; US$ 8.99
In the wake of the Cataclysm, conflict has engulfed every corner of Azeroth. Hungering for more resources amid the turmoil, the Horde has pressed into Ashenvale to feed its burgeoning war machine. There, acting warchief Garrosh Hellscream has employed a brutal new tactic to conquer the region and crush its night elf defenders, a move that will cripple... more...
- Seven Stories Press 2012; US$ 14.95
"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture." ?Patrick Alexander, Eegra.com "Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games." ?Adam... more...
- Pocket Books 2012; US$ 8.99
?Nothing is free, Go?el,? Jaina Proudmoore said. ?Your knowledge and skills were bought at a cost. The . . . orc you left behind in your place had done much harm in your absence. If I have heard about what is going on in Orgrimmar and Ashenvale, surely you must have!? Go?el?s mien, which had been deeply peaceful, now looked troubled. ?I have heard,... more...