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- Course Technology PTR 2007; US$ 49.99
The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game system that... more...
- Course Technology PTR 2009; US$ 49.99
Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and youll apply... more...
- Course Technology PTR 2008; US$ 39.99
Learn to create network games from start to finish with "Fundamentals of Network Game Development." Covering all the essential elements of network game development, this book provides the techniques and strategies necessary to create a quality game. Organized into three core sectionsdesign, design and development, and developmentthe... more...
- Crown/Archetype 2010; US$ 19.99
Inside the Games You Grew Up with but Never Forgot With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television... more...
- Pocket Books 2010; US$ 7.99
For the poor, hardworking citizens of the Confederacy's fringe worlds, the Guild Wars have exacted a huge toll. Swayed by the promise of financial rewards, a new batch of recruits joins the fight alongside a slew of mysteriously docile criminals?and a few dubious military leaders. Eighteen-year-old Jim Raynor, full of testosterone and eager to make... more...
- Pocket Books 2010; US$ 8.99
Thrall, wise shaman and the warchief of the Horde, has sensed a disturbing change? Long ago, Azeroth?s destructive native elementals raged across the world until the benevolent titans imprisoned them within the Elemental Plane. Despite the titans? intervention, many elementals have ended up back on Azeroth. Over the ages, shaman like Thrall have... more...
- Crown/Archetype 2011; US$ 15.00
Through the stories of gaming's greatest innovations and most beloved creations, journalist Harold Goldberg captures the creativity, controversy--and passion--behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last fifty years, video games have grown from curiosities to fads to trends to one of the world's most popular... more...
- Pocket Books 2011; US$ 8.99
Dominion ghosts epitomize the height of terran evolution and physical conditioning. Augmented by technologies that harness their innate psionic potential, these lethal operatives use telepathy and other superhuman powers to isolate and destroy the enemies of the Dominion. But when the hunters become the hunted and ghosts start disappearing without... more...
- Gallery Books 2011; US$ 8.99
It was at times like this that Jim Raynor, former marine lance corporal, proud citizen of the Confederacy and erstwhile farm boy, felt most alive. At the speed at which he was urging the vulture, the wind cooled his face so that the oppressive heat vanished. He felt like a wolf hunting down prey, except the purpose of today?s adventure was not the... more...
- Random House Publishing Group 2011; US$ 15.00
The official novel of Naughty Dog?s award-winning videogame franchise! In the ancient world there was a myth about a king, a treasure, and a hellish labyrinth. Now the doors to that hell are open once again. Nathan Drake, treasure hunter and risk taker, has been called to New York City by the man who taught him everything about the ?antiquities... more...