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- Pocket Books 2008; US$ 8.99
Sixty-thousand light-years from Earth, the corrupt Terran Confederacy holds the Koprulu sector tightly in its tyrannical grip, controlling every aspect of its citizens' lives. One man dares to stand up to this faceless empire and vows to bring it to its knees: Arcturus Mengsk -- genius propagandist, tactician, and freedom fighter. A monstrous act... more...
- Pocket Books 2009; US$ 7.99
As the release nears for Blizzard Entertainment?s long-anticipated StarCraft II computer game, the epic Dark Templar trilogy reaches an explosive climax. After the seeming defeat of the dark archon Ulrezaj on the protoss homeworld of Aiur, Jake and Rosemary become separated as they flee through the newly repaired warp gate. Rosemary finds... more...
- Kensington Publishing Corp. 2010; US$ 13.00
A fast-paced tell-all. . .one of the great business stories of our young century.--Steve Cherry, IEEE Spectrum Magazine. The Xbox 360 and PlayStation 3 game systems have changed the face of home entertainment. But few know the amazing story inside the consoles--how David Shippy and his team of engineers at the Sony/Toshiba/IBM Design Center (STI) forged... more...
- Course Technology PTR 2009; US$ 39.99
Get ready to flex your creativity as you build custom Flash games online. Collaborative Online Game Creation shows anyone interested in game development how to create Flash-based games using GameBrix, a browser-based rich media application that runs on any Internet platform. GameBrix provides you with a comprehensive toolset to help you build games... more...
- Course Technology PTR 2008; US$ 49.99
Get ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Development" is your comprehensive guide to 2D game development using DirectX in the C++ programming language. Each chapter of the book covers one major component of the game engine, including 2D and 3D rendering, DirectInput, FMOD audio,... more...
- Course Technology PTR 2007; US$ 49.99
Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to generate... more...
- Course Technology PTR 2007; US$ 49.99
The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game system that... more...
- Course Technology PTR 2009; US$ 49.99
Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and youll apply... more...
- Course Technology PTR 2008; US$ 39.99
Learn to create network games from start to finish with "Fundamentals of Network Game Development." Covering all the essential elements of network game development, this book provides the techniques and strategies necessary to create a quality game. Organized into three core sectionsdesign, design and development, and developmentthe... more...
- Pocket Books 2010; US$ 7.99
For the poor, hardworking citizens of the Confederacy's fringe worlds, the Guild Wars have exacted a huge toll. Swayed by the promise of financial rewards, a new batch of recruits joins the fight alongside a slew of mysteriously docile criminals?and a few dubious military leaders. Eighteen-year-old Jim Raynor, full of testosterone and eager to make... more...