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Most popular at the top
- Course Technology PTR 2009; US$ 49.99
Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and youll apply... more...
- Course Technology PTR 2008; US$ 39.99
Learn to create network games from start to finish with "Fundamentals of Network Game Development." Covering all the essential elements of network game development, this book provides the techniques and strategies necessary to create a quality game. Organized into three core sectionsdesign, design and development, and developmentthe... more...
- Pocket Books 2010; US$ 8.99
When the world of Azeroth was young, the god-like titans brought order to it by reshaping its lands and seas. Throughout their great work, they followed a magnificent design for what they envisioned Azeroth would become. Although the titans departed Azeroth long ago, that design endures to this day. It is known as the Emerald Dream, a lush and savagely... more...
- Crown/Archetype 2010; US$ 22.00
Inside the Games You Grew Up with but Never Forgot With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television... more...
- Pocket Books 2010; US$ 8.99
In her New York Times bestseller, The Shattering , Christie Golden delivers a sensational tie-in to the newest World of Warcraft game expansion. Thrall, wise shaman and the warchief of the Horde, has sensed a disturbing change? Long ago, Azeroth?s destructive native elementals raged across the world until the benevolent titans imprisoned them... more...
- Crown/Archetype 2011; US$ 15.00
Through the stories of gaming's greatest innovations and most beloved creations, journalist Harold Goldberg captures the creativity, controversy--and passion--behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last fifty years, video games have grown from curiosities to fads to trends to one of the world's most popular... more...
- Pocket Books 2011; US$ 8.99
Dominion ghosts epitomize the height of terran evolution and physical conditioning. Augmented by technologies that harness their innate psionic potential, these lethal operatives use telepathy and other superhuman powers to isolate and destroy the enemies of the Dominion. But when the hunters become the hunted and ghosts start disappearing without... more...
- Random House Publishing Group 2011; US$ 9.99
HOME IS WHERE THE WAR IS America may be reeling from endless recessions and crippling oil wars, but hack reporter Ben Walker never expected to see his homeland invaded and occupied by a reunified Korea?now a formidable world power under Kim Jong-il?s dictator son. The enemy?s massive cyberattack is followed by the detonation of an electromagnetic... more...
- Random House Publishing Group 2011; US$ 16.00
The official novel of Naughty Dog?s award-winning videogame franchise! In the ancient world there was a myth about a king, a treasure, and a hellish labyrinth. Now the doors to that hell are open once again. Nathan Drake, treasure hunter and risk taker, has been called to New York City by the man who taught him everything about the ?antiquities... more...
- Random House Publishing Group 2011; US$ 7.99
The official prequel to the blockbuster videogame Resistance 3 America. July 1953. In this official prequel to Resistance 3, prospects are not looking up for planet Earth or Lieutenant Joseph Capelli. With the Chimera invasion in full swing, America has crumbled under the fierce alien juggernaut, its defenses overrun, millions dead, the rest left... more...