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Video & Electronic

  • Baseball Hacksby Joseph Adler

    O'Reilly Media 2006; US$ 19.99

    Baseball Hacks isn't your typical baseball book--it's a book about how to watch, research, and understand baseball. It's an instruction manual for the free baseball databases. It's a cookbook for baseball research. Every part of this book is designed to teach baseball fans how to do something. In short, it's a how-to book--one that will increase... more...

  • America's Digital Armyby Robertson Allen

    UNP - Nebraska 2017; US$ 30.00

    America?s Digital Army is an ethnographic study of the link between interactive entertainment and military power, drawing on Robertson Allen?s fieldwork observing video game developers, military strategists, U.S. Army marketing agencies, and an array of defense contracting companies that worked to produce the official U.S. Army video game, America?s... more...

  • The Game Consoleby Evan Amos

    No Starch Press 2017; US$ 19.95

    The Game Console is a tour through the evolution of video game hardware, with gorgeous full-color photos of 86 consoles. You?ll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on... more...

  • PC Interfacingby Pei An

    Elsevier Science 1998; US$ 68.95

    The main links with your PC and the outside world are the centronic port, used for connecting the printer, the RS232 port, used for the mouse, and the games port for a joystick. This book explores how these input/output (I/O) ports can be put to use through a range of other interfacing applications. This is especially useful for laptop and palmtop... more...

  • Rise of the Videogame Zinestersby Anna Anthropy

    Seven Stories Press 2012; US$ 14.95

    "Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."  ?Patrick Alexander, Eegra.com "Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games." ?Adam... more...

  • Make Your Own Video Games!by Anna Anthropy

    No Starch Press 2017; US$ 19.95

    Making video games is a great way to express yourself, tell a funny or spooky story, and, of course, entertain your friends! Best of all, you don?t need fancy computer skills to create games?just this handy book and a few free online tools are enough to begin your game-making journey. Make Your Own Video Games! is a kid-friendly guide to digital... more...

  • Networking and Online Gamesby Grenville Armitage; Mark Claypool; Philip Branch

    Wiley 2006; US$ 123.00 US$ 106.60

    The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers.... more...

  • Terrible Old Games You've Probably Never Heard Ofby Stuart Ashen

    Random House 2015; US$ 18.32

    Terrible Old Games You've Probably Never Heard Of is a full-colour illustrated compendium of the most painfully bad games, based on Ashens' YouTube series of the same name. Everyone's heard of E.T. for the Atari 2600 and Superman for the Nintendo 64, but these are almost nothing next to the abject incompetence of Count Duckula 2 on the Amstrad... more...

  • The Making of Second Lifeby Wagner James Au

    HarperCollins 2009; US$ 17.99

    The wholly virtual world known as Second Life has attracted more than a million active users, millions of dollars, and created its own?very real?economy. The Making of Second Life is the behind-the-scenes story of the Web 2.0 revolution's most improbable enterprise: the creation of a virtual 3-D world with its own industries, culture, and social... more...

  • World of Warcraft: Chronicle Volume 1by BLIZZARD ENTERTAINMENT

    Dark Horse Comics 2016; US$ 29.99

    World of Warcraft: Chronicle Volume 1  is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of  Warcraft  history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people. This beautiful... more...