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Most popular at the top
- Intellect Books Ltd 2007; US$ 51.00
Videogame art is developing as an area of burgeoning interest, departing from embryonic roots into a flourishing division of scholarly study. The collection provides both an overview of the field, positioning it within a social and commercial context with reference to other forms of digital and pictorial art, and to the mainstream videogames industry.... more...
- Taylor and Francis 2007; US$ 43.95
Multi-media charts the development of multi-media video, installation and performance in a unique dialogue between theoretical analysis and specially commissioned documentations by some of the world?s foremost artists. Nick Kaye explores the interdisciplinary history and character of experimental practices shaped in exchanges between music, installation,... more...
- Taylor and Francis 2007; US$ 54.95
Bringing together a collection of high-profile authors, Biographies and Space presents essays exploring the relationship between biography and space and how specific subjects are used as a means of explaining sets of social, cultural and spatial relationships. Biographical methods of historical investigation can bring out the authentic voice of... more...
- CRC Press 2012; US$ 43.95
Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Baldasseroni to Khalid Al Muharraqi, Marcel Baumann and Marek Denko and see how they work. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting... more...
- Wiley 2008; US$ 57.95 US$ 50.22
It has recently become apparent that criticism has fallen on hard times. Either commodification is deemed to have killed it off, or it has become institutionally routine. This book explores contemporary approaches which have sought to renew criticism's energies in the wake of a 'theatrical turn' in recent visual arts practice, and the emergence of... more...
- Elsevier Science 1984; US$ 72.95
This book reviews progress and describes original research in the cognitive psychology of the arts. The invited contributors are leading authorities, and the topics which they cover include psychological approaches to symbols and meaning in art, issues in experimental aesthetics, the development in children of artistic production and appreciation,... more...
- Free Press 2009; US$ 17.99
Find Out What They Didn't Teach You in Art School The most comprehensive guide of its kind, Art/Work gives artists of every level the tools they need to make it in an art world so competitive one dealer likens it to "The Sopranos, except nobody gets killed." Whether you're an art school grad looking for a gallery, a mid-career artist managing... more...
- Taylor and Francis 2009; US$ 47.95
What is computer art? Do the concepts we usually employ to talk about art, such as 'meaning', 'form' or 'expression' apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about... more...