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- Springer New York 2011; US$ 64.95
Edited by leading international authorities in the field, this new work provides a survey from researchers and practitioners on advances in technology, architecture, and algorithms that address scalability needs in multiprocessors and the expanding gap between CPU/network and memory speeds. It is ideally suited to researchers and R & D professionals... more...
- Springer New York 2013; US$ 179.00
Describes the latest innovations in 3D technologies and Future Internet media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D more...
- Springer London 2012; US$ 159.00
Contains the papers presented at the twentieth annual Safety-critical Systems Symposium, held at Bristol, UK, in February 2012 This volume offers a wide-ranging coverage of current safety topics, and a blend of academic research and industrial experience Includes papers in the following areas: Vulnerabilities in Global Navigation Satellite Systems;... more...
- Springer US 2006; US$ 149.00
Most software process models don?t include, or even consider, the capability of the user. In this book, the authors have developed a capabilities-oriented software process model, which has been formalized in Unified Modeling Language and implemented as a tool. The text explores concepts from selection to assessment to psychology that make up this... more...
- O'Reilly Media 2011; US$ 31.99
Want to build native Mac OS X applications with a sleek, developer-friendly alternative to Objective-C? MacRuby is an ideal choice. This in-depth guide shows you how Apple?s implementation of Ruby gives you access to all the features available to Objective-C programmers. You?ll get clear, detailed explanations of MacRuby, including quick programming... more...
- Springer London 2010; US$ 89.95
Presents a new paradigm that allows modelling and analysis of software applications at an early stage of the design process Covers foundational aspects before introducing guidelines and methodologies to exemplify case studies, thus facilitating practical applications more...
- Course Technology PTR 2010; US$ 39.99
This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game. more...
- Wiley 2013; US$ 44.99
Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you're a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material - including completely rebuilt code, screenshots,... more...