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- University of Alabama Press 2011; US$ 35.00
In his 2004 book Game Work , Ken S. McAllister proposed a rigorous critical methodology for the discussion of the “video game complex”—the games themselves, their players, the industry that produces them, and those who review and market them. Games, McAllister demonstrated, are viewed and discussed very differently by different... more...
- Tuttle Publishing 1990; US$ 14.95
Oscar Korschelt's treatise on the game of Go was the first published at the end of the nineteenth century, but fell into obscurity until the editors Samuel King and George Leckie rescued it, translated it from the German and added numerous illustrative diagrams. The result is a systematic analysis of the game, famous plays, problems and theories of... more...
- Touchstone 2008; Not Available
From America's foremost chess teacher and author comes a new standard: a comprehensive course covering all aspects of the game, to improve your technique whether you are a newcomer or a longtime fan. One of America's best-known chess masters, Bruce Pandolfini has helped millions learn the intricacies of chess through his acclaimed books and workshops.... more...
- Wiley 2012; US$ 56.95
Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit... more...
- Morgan & Claypool Publishers 2009; US$ 30.00
This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and... more...
- McFarland & Company, Inc., Publishers 2011; US$ 55.00
The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed... more...
- Charles C Thomas 2012; US$ 33.95
Robert (Bobby) James Fischer was one of the worlds most mysterious and exciting personalities of the middle 20th century. He single handedly ended a 35 year span of Russian domination of elite chess when he defeated Boris Spassky for the World Chess Championship in 1972 in Reykjavik, Iceland. Fischers dynamic victory ignited in Americans... more...
- Running Press 2012; US$ 12.00
Did you know that one hundred million Americans game over three billion hours a week? One in three British males would rather play video games than have sex with their partner. Gaming isn?t just a pastime anymore, but an actual epidemic! So whether you?re the one gaming or are a parent to/dating a gamer, like it or not we?re all in the gaming world.... more...
- Tuttle Publishing 2011; US$ 16.95
Trevor Legett has written the Bible of shogi, a chess-like game of strategy. He explains the board, the moves, relative value, and effective use of each piece, and possible openings. Easy-to-follow diagrams and a sample game with commentary further elucidate clever strategies and the use of paratroops” (pieces captured from an opponent)... more...
- Open Court 2012; US$ 19.95
Chess, the ancient strategy game, meets the latest, cutting-edge philosophy in this unique book. When 12 philosophers weigh in on one of the world's oldest and most beloved pastimes, the results are often surprising. Philosophical concepts as varied as phenomenology and determinism share the page with a treatise on hip-hop chess tactics and the question... more...