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- Taylor and Francis 2009; US$ 55.95
Emerging quickly from the fast-paced growth of mobile communications and wireless technologies, pervasive games provide a worldwide network of potential play spaces. Now games can be designed to be played in public spaces like conferences, museums, communities, cities, buildings or other non-traditional game venues...and game designers need to understand... more...
- McFarland & Company, Inc., Publishers 2010; US$ 35.00
Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit... more...
- Palgrave Macmillan 2011; US$ 102.00
Leisure activities undertaken in nature are immensely popular. This book examines the new serious leisure concept of nature challenge activity (NCA), exploring how NCA unfolds in an aesthetically appealing natural environment with implications for consumption and environmental sustainability. more...
- Constable & Robinson 2009; US$ 11.65
Comprehensive, up to date, and clear, this invaluable guide will help even less experienced players to progress to good club level and better. It offers a complete guide to the main opening gambits along with hundreds of test positions for players at every level. Graham Burgess, FIDE Master, shows you all you need to know, from entering the world... more...
- Tuttle Publishing 2011; US$ 16.95
Invented 2500-4000 years ago, the game of Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, hundreds of thousands have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting... more...
- Constable & Robinson 2011; US$ 13.11
When Bobby Fischer died in January 2008, he left behind a confounding legacy. Everyone knew the basics of his life: he began as a brilliant youngster, then became the pride of American chess, then took a sharp turn, struggling with paranoia and mental illness. But nobody truly understood him. What motivated him from such a young age, and what was... more...
- John Blake Publishing 2011; US$ 7.28
This is a must-have book for any computer enthusiast whether they are young or old. Covering the100 best games ever to be produced from Pac-Man Vs and Pokemon Red/Blue to Grand Theft Auto: Vice City and Worms -- make sure you've not missed out any of the cult classics. With detailed descriptions of each game, the design process behind them and the... more...
- John Blake 2011; US$ 9.99
From unforgettable classics such as Donkey Kong and Space Invaders to such modern phenomena as Grand Theft Auto and Wii Sports—the genuine masterpieces of computer games Pac-Man, Space Invaders, Sonic the Hedgehog, Prince of Persia—computer games have been drawing people in for decades. But which of the vast array are true classics worth becoming... more...
- Palgrave Macmillan 1999; US$ 61.00
This is the latest book on leisure from one of the leading figures in the field of leisure studies. It makes a major contribution in considering leisure as a primary aspect of cultural life. Rojek treats modern culture as performative. That is, there are strong pressures on us to keep busy, even if we are busy doing nothing. Leisure is analysed as... more...
- Faber & Faber 2011; US$ 13.11
For decades, the USSR had dominated world chess. Evidence, according to Moscow, of the superiority of the Soviet system. But in 1972 along came the American, Bobby Fischer - insolent, arrogant, abusive, vain, greedy, vulgar, bigoted, paranoid and obsessive. And apparently unstoppable . . . 'It was thanks to Fischer's greed and weirdness that the... more...