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Board games. Move games

Most popular at the top

  • Chess: The Complete Self-Tutorby Edward Lasker

    Pavilion Books 2014; US$ 16.03

    One of the longest established, yet still most innovative, introductory chess manuals. Laskers masterwork has already provided a generation of aspiring chess players with an entertaining course in the basics of mastering chess. This edition, edited by John Nunn, is the definitive chess teaching manual. Interactive chess exercises Superb examples... more...

  • Chess Camp: Checkmates With Many Piecesby Igor Sukhin

    Mongoose Press 2010; US$ 9.99

    Chess Camp is a new training system for beginning chessplayers, and for the parents and coaches who teach them. Starting with simple problems to illustrate key concepts, and then progressing to more complex positions, the student will learn by doing, methodically integrating new information with previous knowledge while building effective thinking... more...

  • Chess Camp: Simple Checkmatesby Igor Sukhin

    Mongoose Press 2010; US$ 9.99

    Chess Camp is a new training system for beginning chessplayers, and for the parents and coaches who teach them. Starting with simple problems to illustrate key concepts, and then progressing to more complex positions, the student will learn by doing, methodically integrating new information with previous knowledge while building effective thinking... more...

  • Chess Openings: Traps And Zapsby Bruce Pandolfini

    Touchstone 2013; US$ 16.99

    Fireside Chess Library In the first completely instructional book ever written on chess openings, National Master Bruce Pandolfini teaches players how to take charge of the game's crucial opening phase. Of the three traditional phases of chess play -- the opening, the middle-game and the endgame -- the opening is the phase average players confront... more...

  • Chess Results, 1961-1963by Gino Di Felice

    McFarland & Company, Inc., Publishers 2013; US$ 49.95

    This is a continuation of a series of comprehensive chronological reference works listing the results of men's chess competitions all over the world--individual and team matches. The present volume covers 1961 through 1963. Entries record location and, when available, the group that sponsored the event. First and last names of players are included... more...

  • Chess Results, 1964-1967by Gino Di Felice

    McFarland & Company, Inc., Publishers 2013; US$ 49.95

    This is a continuation of a series of comprehensive chronological reference works listing the results of men's chess competitions all over the world--individual and team matches. The present volume covers 1964 through 1967. Entries record location and, when available, the group that sponsored the event. First and last names of players are included... more...

  • Chess Success: Planning After the Openingby Neil McDonald

    Pavilion Books 2013; US$ 13.71

    There are plenty of chess books that cover openings, but not so many that tell you what to do next. Every player has encountered problems once the opening phase of the game has ended, and this book provides solutions. more...

  • Chess for Tigersby Simon Webb

    Pavilion Books 2013; US$ 10.19

    One of the most influential books on chess ever published now in digital format. The Tiger is a vicious beast. He doesnt care about the aesthetic side of chess. He doesnt even care about making the best moves. All he cares about is winning. Do you want to win more games? Then become a Tiger. 'Chess for Tigers' tells you how to make the most of... more...

  • Computerspiele: Fluch oder Segen?by Christian Schmitt

    Diplomica Verlag 2011; US$ 28.13

    Hauptbeschreibung Computer und Videospiele sind ein Phänomen der Moderne. Längst sind diese Medien Teil der Alltags- und Populärkultur von Kindern, Jugendlichen aber auch Erwachsenen geworden. Wie jedes neue Medium schüren auch Bildschirmspiele Ängste und Vorbehalte. So werden Gewalt beinhaltende Spiele immer wieder im Zusammenhang mit begangenen... more...

  • Confronting the Dragonby Mark Cheverton

    Sky Pony Press 2014; US$ 9.99

    An evil army threatens to destroy all of Minecraft in the third Gameknight999 adventure! The ghast king Malacoda and the terrible enderman Erebus have led their monster army to the server that houses the Source, with plans to destroy Minecraft and all the digital lives on its servers before escaping once and for all into the real world. Only Gameknight999,... more...