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Board games. Move games

Most popular at the top

  • Openings for Amateursby Pete Tamburro

    Mongoose Press 2014; US$ 14.99

    Learning how to start a game of chess is one of the most daunting tasks facing intermediate adult and young chess players. Award-winning chess teacher and championship scholastic coach Pete Tamburro offers practical guidance for avoiding common pitfalls at the chessboard, as well as effective strategies for meeting troublesome openings and a choice... more...

  • Handbook of Digital Gamesby Marios C. Angelides; Harry Agius

    Wiley 2014; US$ 149.95

    A thorough discussion of the present and future of digital gaming People play digital games for many reasons, from entertainment to professional training, but all games share the same basic characteristics. From those basic parameters, gaming professionals manage to create the enormous variety of games on the market today. The Handbook of Digital... more...

  • The Extreme CaroKannby Alexey Bezgodov

    New in Chess 2014; US$ 19.95

    The CaroKann Defence has become one of the most important and popular replies to 1.e4. Its ?solid? and ?drawish? reputation no longer applies in modern chess. In fact, White could do with some new ideas to fight for an advantage in this chess opening. Grandmaster Alexey Bezgodov advocates a very early deviation, the annoying and littleexplored 3.f3!?.... more...

  • Move First, Think Laterby Willy Hendriks

    New in Chess 2014; US$ 17.95

    The chess playing mind does not work like a machine. Selecting a move results from rather chaotic thought processes and is not the logical outcome of applying a rational method. The only problem with that, says International Master Willy Hendriks, is that most books and courses on improving at chess claim exactly the opposite. The dogma of the... more...

  • What Is Your Quest?by Anastasia Salter

    University of Iowa Press 2014; US$ 27.50

    What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and... more...

  • Learning From Online Gaming Communitiesby Harald Warmelink

    Taylor and Francis 2014; US$ 135.00

    Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. more...

  • Game Theory for Learning & Teachingby Nicola Whitton

    Taylor and Francis 2014; US$ 39.95

    In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary... more...

  • Work & Leisure Ils 166by Nels Anderson

    Taylor and Francis 2013; US$ 48.95

    First Published in 1998. Routledge is an imprint of Taylor & Francis, an informa company. more...

  • The Secret World of Doing Nothingby Orvar Löfgren; Billy Ehn

    University of California Press 2010; US$ 29.95

    In this insightful and pathbreaking reflection on "doing nothing," Billy Ehn and Orvar Löfgren take us on a fascinating tour of what is happening when, to all appearances, absolutely nothing is happening. Sifting through a wide range of examples drawn from literature, published ethnographies, and firsthand research, they probe the unobserved moments... more...

  • Videospiele übersetzen - Probleme und Optimierungby Yvonne Sanz López

    Frank & Timme 2014; US$ 32.40

    Was ist ein Spiel und wie lassen sich Videospiele in diesen Spiel-Begriff einordnen? Was ist das Besondere an der Videospiel-Übersetzung und mit welchen Schwierigkeiten müssen Übersetzer dabei rechnen? Nach einer kurzen Einführung in die Welt der Videospiele erläutert die Autorin Schlüsselbegriffe wie Kulturtransfer und Lokalisierung sowie relevante... more...