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- Sky Pony Press 2015; US$ 12.99
Megan Miller is a writer and editor and has been playing video games since the olden days of the first Castle Wolfenstein. Since Minecraft 1.2, she?s been throwing Ender Eyes to find strongholds, building sugar-cane pyramids, and looking for sneaky ways to kill mobs without getting killed herself in the process. She is also the author of Hacks... more...
- University of Minnesota Press 2015; Not Available
In the world of massively multiplayer online games (MMOGs), Faunasphere was but a blip on the screen in its short public life from 2009 to 2011. Its devoted players, many of them middle-aged women, entered a world that did not build on common fantasy or science-fiction tropes. There was no evil to defeat or realms to conquer, only friendly animals... more...
- Pavilion Books 2015; US$ 21.86
The standard reference work on chess openings for more than half a century, earning the epithet 'the chess player's bible'. 'Batsford's Modern Chess Openings' is the most comprehensive single-volume work on the openings. Covering every standard line of play, it provides the distilled essence of contemporary opening theory. This edition is an indispensable... more...
- Taylor and Francis 2015; US$ 125.00
This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry ? understood as a global phenomenon in entertainment ? and aims to explain the norms governing present industry practices, as well as game localisation processes. Additionally, it discusses particular translation... more...
- University of California Press 2015; US$ 29.95
The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game.... more...
- Taylor and Francis 2015; US$ 140.00
Play helps define who we are as human beings. However, many of the leisurely/ludic activities people participate in are created and governed by corporate entities with social, political, and business agendas. As such, it is critical that scholars understand and explicate the ideological underpinnings of played-through experiences and how they affect... more...
- Sky Pony Press 2015; US$ 19.99
Garrett Romines and Christopher Miko are a dynamic duo for writing children?s stories, as both are K–12 educators and ardent video game fans. Christopher founded the Advanced Learning Project (advlp.com ), a company that provides educational camps, workshops, and curricula around interactive classes such as LEGO® Robotics and Minecraft. Pastor Terry... more...
- Pavilion Books Company Limited 2015; US$ 18.94
The Art of Checkmate, first published in Monaco in 1947, has remained one of the most popular and enduring chess books of all time, loved by chess players and regularly appearing in top ten lists of their favourites. Remarkably, despite its widespread popularity, the first English edition, published in the 1950s, was marred by careless and faulty... more...