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Computer games. Video games. Fantasy games

Most popular at the top

  • The Ultimate Creatorby Triumph Books

    Triumph Books 2014; US$ 9.99

    Minecraft is one of the most popular video games of all time, with more than 35 million participants having made the game a global craze. In The Ultimate Minecraft Creator , players at all levels can fully explore the most popular aspect of the game: building. Including detailed, colorful guides to builds of various sizes?with tips for aesthetic... more...

  • The Endermen Invasionby Winter Morgan

    Sky Pony Press 2014; US$ 7.99

    Will a griefer destroy Steve?s hope of winning the elite building competition? In this third installment of the Minecraft Gamer?s Adventure series, Steve is invited to participate in an elite building competition on Mushroom Island. His friends—Max, Lucy, and Henry—are impressed and want to join their friend on a journey to the island. Yet not... more...

  • BioShockby Robert Jackson

    John Hunt Publishing 2014; US$ 9.99

    A historical, critical look at the famous videogame franchise BioShock. more...

  • Playing to Winby Thomas P. Oates; Robert Alan Brookey

    Indiana University Press 2014; US$ 25.99

    In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the... more...

  • Translation and Localisation in Video Gamesby Miguel Á. Bernal-Merino

    Taylor and Francis 2014; US$ 125.00

    This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry ? understood as a global phenomenon in entertainment ? and aims to explain the norms governing present industry practices, as well as game localisation processes. Additionally, it discusses particular translation... more...

  • Race, Gender, and Deviance in Xbox Liveby Kishonna Gray

    Taylor and Francis 2014; US$ 21.95

    Race, Gender, and Deviance in Xbox Live provides a much-needed theoretical framework for examining deviant behavior and deviant bodies within one of the largest virtual gaming communities?Xbox Live. Previous research on video games has focused mostly on violence and examining violent behavior resulting from consuming this medium. This limited scope... more...

  • Computer Games and Technical Communicationby Jennifer deWinter; Ryan M. Moeller

    Ashgate Publishing Ltd 2014; US$ 119.95

    Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations; industry... more...

  • Hacks for Minecrafters: Combat Editionby Megan Miller

    Sky Pony Press 2014; US$ 12.99

    From the author of Hacks for Minecrafters and Hacks for Minecrafters: Master Builder comes the most encompassing guide ever to combat in the world of Minecraft! With more than 100 million registered Minecraft accounts and rights picked up by Warner Brothers for an action-adventure film in the style of The Lego Movie , Minecraft is on its way... more...