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Computer games. Video games. Fantasy games

Most popular at the top

  • The Ultimate Creatorby Triumph Books

    Triumph Books 2014; US$ 9.99

    Minecraft is one of the most popular video games of all time, with more than 35 million participants having made the game a global craze. In The Ultimate Minecraft Creator , players at all levels can fully explore the most popular aspect of the game: building. Including detailed, colorful guides to builds of various sizes?with tips for aesthetic... more...

  • BioShockby Robert Jackson

    John Hunt Publishing 2014; US$ 9.99

    A historical, critical look at the famous videogame franchise BioShock. more...

  • Playing to Winby Thomas P. Oates; Robert Alan Brookey

    Indiana University Press 2014; US$ 25.99

    In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the... more...

  • Learning Construct 2by Aryadi Subagio

    Packt Publishing 2014; US$ 26.99

    If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained. more...

  • Gaming at the Edgeby Adrienne Shaw

    University of Minnesota Press 2015; US$ 75.00

    Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play. Discussion of representation of such groups in games... more...

  • Computer Games and Technical Communicationby Jennifer deWinter; Ryan M. Moeller

    Ashgate Publishing Ltd 2014; US$ 119.95

    Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations; industry... more...

  • Hacks for Minecrafters: Combat Editionby Megan Miller

    Sky Pony Press 2014; US$ 12.99

    From the author of Hacks for Minecrafters and Hacks for Minecrafters: Master Builder comes the most encompassing guide ever to combat in the world of Minecraft! With more than 100 million registered Minecraft accounts and rights picked up by Warner Brothers for an action-adventure film in the style of The Lego Movie , Minecraft is on its way... more...

  • Understanding Minecraftby Nate Garrelts

    McFarland & Company, Inc., Publishers 2014; US$ 35.00

    Since its official release in 2011, Minecraft has sold over 48 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks or other construction toys, Minecraft's digital play space allows for virtually limitless creation without... more...

  • Die Computerspielerby Thorsten Quandt

    Springer Fachmedien 2008; US$ 39.95

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  • Die Computerspielerby Thorsten Quandt

    Springer Fachmedien 2009; US$ 59.99

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