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Computer games. Video games. Fantasy games

Most popular at the top

  • Gaming Mattersby Judd Ethan Ruggill; Ken S. McAllister

    University of Alabama Press 2011; US$ 34.95

    Normal0falsefalsefalseMicrosoftInternetExplorer4 In his 2004 book Game Work , Ken S. McAllister proposed a rigorous critical methodology for the discussion of the ?video game complex??the games themselves, their players, the industry that produces them, and those who review and market them. Games, McAllister demonstrated, are viewed and discussed... more...

  • Classic Home Video Games, 1989–1990by Brett Weiss

    McFarland & Company, Inc., Publishers 2011; US$ 55.00

    The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed... more...

  • Game Invadersby Clive Fencott; Jo Clay; Mike Lockyer; Paul Massey

    Wiley 2012; US$ 58.95

    Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit... more...

  • Online Multiplayer Gamesby William Sims Bainbridge

    Morgan & Claypool Publishers 2009; US$ 30.00

    This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and... more...

  • You Know You're a Video Game Addict If...by Ryan G. Van Cleave

    Running Press 2012; US$ 12.00

    Did you know that one hundred million Americans game over three billion hours a week? One in three British males would rather play video games than have sex with their partner. Gaming isn?t just a pastime anymore, but an actual epidemic! So whether you?re the one gaming or are a parent to/dating a gamer, like it or not we?re all in the gaming world.... more...

  • Halo Effectby Glenn Yeffeth; Jennifer Thomason

    BenBella Books, Inc. 2009; US$ 4.99

    Halo Effect is an unauthorized collection of essays on the bestselling video game Halo . Examining the Halo phenomenon from every angle—from profiling the greatest Halo player who ever lived to providing a behind-the-scenes look at the making of the wildly popular, virtual-reality Halo movies—this guide is the ultimate companion for anyone... more...

  • Unity iOS Essentialsby Robert Wiebe

    Packt Publishing 2011; US$ 29.99

    You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices. This book is for people who want to plan, develop, and deploy Unity 3D games on iOS mobile platforms, including iPhone, iPod Touch and iPad.... more...

  • How to Play a Video Gameby Pippin Barr

    Awa Press 2012; US$ 9.99

    Every day millions of people enter virtual worlds through video games, which are now the fastest-growing form of entertainment and are played by young and old alike. This account unlocks this amazing world, providing insight into what makes video games so fascinating and exploring the emotions involved in playing, the issues that surround them, and... more...

  • Die verspielte Gesellschaft (TELEPOLIS)by Nora S. Stampfl

    dpunkt.verlag 2012; US$ 11.44

    Computerspiele bahnen sich einen Weg ins 'echte' Leben: Punkte zu sammeln und Highscores zu ergattern, ist heute auch abseits digitaler Spiele gang und gäbe. Immer öfter werden deren Prinzipien in spielferne Systeme integriert. Der Text beschreibt, wie in den verschiedensten Lebensbereichen heute die Macht von Spielen genutzt wird. Es wird die Wirkungsweise... more...

  • Game Designby Lewis Pulsipher

    McFarland & Company, Inc., Publishers 2012; US$ 38.00

    Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game... more...