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Computer games. Video games. Fantasy games

Most popular at the top

  • Game Designby Lewis Pulsipher

    McFarland & Company, Inc., Publishers 2012; US$ 38.00

    Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game... more...

  • Music and Gameby Peter Moormann

    Springer 2012; US$ 69.95

    Though battling virtual worlds in high fidelity started to spread from youth into mainstream culture decades ago the study of music in games is still a research desideratum of media studies and musicology. Particularly in German-speaking countries this issue has only been paid very little attention. This limited recognition is contradictory to a global... more...

  • The Video Games Guideby Matt Fox

    McFarland & Company, Inc., Publishers 2013; US$ 55.00

    The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, The Video Games Guide spans fifty years of game design--from the very earliest (1962s Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry lists the year of release,... more...

  • How to find a Black Cat in a Coal Cellarby Joe Buchdahl

    Oldcastle Books 2013; US$ 16.98

    How do we know if we can beat the bookmaker? That?s easy: just look at our bank balance. But how do we know if we?ve not just been lucky? More specifically, how do we know that someone who says he can do it, and who is selling his 'expertise?, can keep doing it again and again, through talent, skill and hard work? This book examines the techniques... more...

  • Mastering UDK Game Developmentby John P. Doran

    Packt Publishing 2013; US$ 26.99

    Mastering UDK Game Development more...

  • Ctrl-Alt-Playby Matthew Wysocki

    McFarland & Company, Inc., Publishers 2013; US$ 35.00

    The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of... more...

  • The Guild Leader's Handbookby Scott F. Andrews

    No Starch Press 2010; US$ 19.95

    Millions of people play massively multiplayer online (MMO) games like World of Warcraft every day. Many of those players belong to guilds, organized groups whose members play together in order to defeat difficult bosses, compete with rivals, or undertake special challenges. Leading a guild is not a trivial matter, but many players dive into this challenging... more...

  • Foundation Game Design with HTML5 and JavaScriptby Rex van der Spuy

    Springer 2012; US$ 31.49

    Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS,... more...

  • Mazes in Videogamesby Alison Gazzard

    McFarland & Company, Inc., Publishers 2013; US$ 35.00

    From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame.... more...

  • World of Warcraft Gold Strategy Guideby Eric Dekker

    Packt Publishing 2013; US$ 9.99

    Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.This book is for every World of Warcraft player who?s tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town. more...