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- Packt Publishing 2013; US$ 9.99
Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.This book is for every World of Warcraft player who?s tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town. more...
- Skyhorse Publishing 2011; US$ 12.95
The result of thirty years experience playing and winning, Jay Moore?s new book Blackjack Secrets offers rules that are of deciding importance in everyday play. Even if you don?t know anything else about blackjack, if you follow these tips, your game will improve and you are more likely to win. Know when to stand, when to hit, when to double, and... more...
- Arcade Publishing 2011; US$ 13.95
The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more... more...
- McFarland & Company, Inc., Publishers 2009; US$ 55.00
A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each... more...
- McFarland & Company, Inc., Publishers 2009; US$ 35.00
In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. more...
- Taylor and Francis 2008; US$ 45.95
Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This genre includes classics such as Ultima and The Bard?s Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging style for... more...
- Taylor and Francis 2008; US$ 54.95
This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights... more...
- Wiley 2014; US$ 32.95
Computer games are one of the most exciting and rapidly evolvingmedia of our time. Revenues from console and computer games havenow overtaken those from Hollywood movies; and online gaming is oneof the fastest-growing areas of the internet. Games are no longerjust kids' stuff: the majority of players are now adults, and themarket is constantly broadening.... more...
- Wiley 2014; US$ 8.95
Die Minecraft-Welt sieht zwar auf den ersten Blick einfach aus,doch das Überleben darin kann manchmal ganz schön schwerwerden. Jacob Cordeiro zeigt Ihnen, wie es geht: Installieren Siedas Spiel, wählen Sie einen Server, erforschen Sie dieKlötzchenwelt, gewinnen Sie kostbare Rohstoffe undbekämpfen Sie allerhand Monster und anderes... more...
- Andrews UK 2014; US$ 15.99
The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates,... more...