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Computer games. Video games. Fantasy games

Most popular at the top

  • Blackjack Secretsby Jay Moore

    Skyhorse Publishing 2011; US$ 12.95

    The result of thirty years experience playing and winning, Jay Moore?s new book Blackjack Secrets offers rules that are of deciding importance in everyday play. Even if you don?t know anything else about blackjack, if you follow these tips, your game will improve and you are more likely to win. Know when to stand, when to hit, when to double, and... more...

  • Trigger Happyby Steven Poole

    Arcade Publishing 2011; US$ 13.95

    The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more... more...

  • Classic Home Video Games, 1985-1988by Brett Weiss

    McFarland & Company, Inc., Publishers 2009; US$ 55.00

    A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each... more...

  • Horror Video Gamesby Bernard Perron

    McFarland & Company, Inc., Publishers 2009; US$ 35.00

    In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. more...

  • Games as a Service: How Free to Play Design can Make Better Gamesby Oscar Clark

    Taylor and Francis 2014; US$ 44.95

    The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better... more...

  • Deus Ex Machinaby Mel Croucher

    Andrews UK 2014; US$ 15.99

    The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates,... more...

  • Computergesteuerte Spielpartnerby Jonathan Harth

    Springer 2014; US$ 49.99

    Die Auseinandersetzung mit Computerspielen bietet mehr als nur eine Beschaftigung mit vermeintlichen Vexierspielen zwischen Fiktionalitat und Realitat. Computerspiele laden dazu ein, uber menschliche und kunstliche Intelligenz nachzudenken und sie reizen zu Sondierungen uber die Diagnose einer ?Computergesellschaft? an. Nicht zuletzt fordern die in... more...

  • Online Games, Social Narrativesby Esther MacCallum-Stewart

    Taylor and Francis 2014; US$ 140.00

    The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these.... more...

  • Ethics in the Virtual Worldby Garry Young

    Taylor and Francis 2014; US$ 29.95

    Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily... more...

  • 100 Computer Games to Play Before You Dieby Steve Bowden

    John Blake 2011; US$ 9.99

    From unforgettable classics such as Donkey Kong and Space Invaders to such modern phenomena as Grand Theft Auto and Wii Sports—the genuine masterpieces of computer games   Pac-Man, Space Invaders, Sonic the Hedgehog, Prince of Persia—computer games have been drawing people in for decades. But which of the vast array are true classics worth becoming... more...