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- Packt Publishing 2013; US$ 9.99
Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.This book is for every World of Warcraft player who?s tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town. more...
- Skyhorse Publishing 2011; US$ 12.95
The result of thirty years experience playing and winning, Jay Moore?s new book Blackjack Secrets offers rules that are of deciding importance in everyday play. Even if you don?t know anything else about blackjack, if you follow these tips, your game will improve and you are more likely to win. Know when to stand, when to hit, when to double, and... more...
- Arcade Publishing 2011; US$ 13.95
The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more... more...
- CRC Press 2008; US$ 45.95
and edited by members of the International Game Developers Association, Professional Techniques for Video Game Writing is a no-nonsense guide to the professional craft of writing the story, narrative, dialogue, tutorials, manuals, strategy guides, and anything else that needs to be written for modern-day video games. All contributors are themselves... more...
- Elsevier Science 2011; US$ 80.00
Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information... more...
- CRC Press 2014; US$ 44.95
"Neal Tringham has created an essential book that critically explores a significant breadth of video games that stand apart as proper works of science fiction. Video game and science fiction fans alike are sure to be engaged by the well-wrought narrative presented." ?Bill Loguidice, Armchair Arcade, Inc. "A great star ship captain once said space,... more...
- McFarland & Company, Inc., Publishers 2009; US$ 55.00
A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each... more...
- McFarland & Company, Inc., Publishers 2009; US$ 35.00
In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. more...
- Taylor and Francis 2014; US$ 48.95
The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better... more...
- CRC Press 2011; US$ 33.95
Introduction What Are "Indie"Games? What Does It Mean to Be an Indie Developer? Why Have Indie Games Become so Popular in Recent Years? Indie Gaming Resources Indie Game Festivals What You'll Need to Play Acknowledgments Part 1: Download Games Part 2: Browser-Based Games Part 3: Commercial Games Index of Games more...