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Computer games. Video games. Fantasy games

Most popular at the top

  • Dungeons and Desktopsby Matt Barton

    CRC Press 2008; US$ 47.95

    Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This genre includes classics such as Ultima and The Bard?s Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging style for... more...

  • 250 Indie Games You Must Playby Mike Rose

    CRC Press 2011; US$ 33.95

    With a surge in popularity recently and an increase in great downloadable games, there has never been a better time to learn about independent "indie" games. 250 Indie Games You Must Play is a guide to the exciting and expanding world of indie gaming. Whether you are a veteran of the indie game scene or have never played an indie game before, this... more...

  • Questsby Jeff Howard

    CRC Press 2008; US$ 54.95

    This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights... more...

  • Writing for Video Game Genresby Wendy Despain

    CRC Press 2009; US$ 57.95

    This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG),... more...

  • Buttonlessby Ryan Rigney

    CRC Press 2011; US$ 33.95

    On the forefront of the mobile gaming revolution are real people with stories that are crazy, stressful, hilarious, and, in some cases, heart-wrenching. Written by respected video game journalist Ryan Rigney, with a foreword by John Davison, Buttonless tells the stories of the people behind the games. Rigney takes you on a tour that covers more... more...

  • Computer Gamesby Diane Carr; David Buckingham; Andrew Burn; Gareth Schott

    Wiley 2014; US$ 32.95

    Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly... more...

  • Minecraft für Dummiesby Jacob Cordeiro

    Wiley 2014; US$ 8.95

    Die Minecraft-Welt sieht zwar auf den ersten Blick einfach aus, doch das Überleben darin kann manchmal ganz schön schwer werden. Jacob Cordeiro zeigt Ihnen, wie es geht: Installieren Sie das Spiel, wählen Sie einen Server, erforschen Sie die Klötzchenwelt, gewinnen Sie kostbare Rohstoffe und bekämpfen Sie allerhand Monster... more...

  • Deus Ex Machinaby Mel Croucher

    Andrews UK 2014; US$ 15.99

    The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates,... more...

  • Gamestar Mechanic For Dummiesby Jacob Cordeiro

    Wiley 2014; US$ 29.99 US$ 23.99

    Level up from gamer to creator with Gamestar Mechanic Do you think you can design the ultimate video game? It's more than just flashy effects and cool graphics. Gamestar Mechanic helps you build the skills you need to become a master designer. Go on Quests, collect your Sprites and design your very own game that you can publish instantly and receive... more...

  • Online Games, Social Narrativesby Esther MacCallum-Stewart

    Taylor and Francis 2014; US$ 140.00

    The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these.... more...