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- University of Minnesota Press 2015; US$ 75.00
Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play. Discussion of representation of such groups in games... more...
- McFarland & Company, Inc., Publishers 2014; US$ 35.00
Since its official release in 2011, Minecraft has sold over 48 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks or other construction toys, Minecraft's digital play space allows for virtually limitless creation without... more...
- Packt Publishing 2014; US$ 26.99
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained. more...
- Indiana University Press 2014; US$ 25.99
In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the... more...
- Ashgate Publishing Ltd 2014; US$ 119.95
Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations; industry... more...
- Sky Pony Press 2014; US$ 12.99
From the author of Hacks for Minecrafters and Hacks for Minecrafters: Master Builder comes the most encompassing guide ever to combat in the world of Minecraft! With more than 100 million registered Minecraft accounts and rights picked up by Warner Brothers for an action-adventure film in the style of The Lego Movie , Minecraft is on its way... more...
- Sky Pony Press 2014; US$ 7.99
Will a griefer destroy Steve?s hope of winning the elite building competition? In this third installment of the Minecraft Gamer?s Adventure series, Steve is invited to participate in an elite building competition on Mushroom Island. His friends—Max, Lucy, and Henry—are impressed and want to join their friend on a journey to the island. Yet not... more...
- Wiley 2014; US$ 24.99
Here's your ticket to a world of adventures with Minecraft and programming. Learn how to extend Minecraft and create a new gaming experience, by exploring the magical world of Minecraft programming. Adventures in Minecraft, like other books in the highly successful Adventures series, is written especially for 11- to 15-year-olds. With this book... more...
- Triumph Books 2014; US$ 12.99
Brought to you by the authors and editors that created the Minecrafter and Minecrafter 2.0 Advanced guide books, The Big Book of Minecraft features more of everything?more mods, more mining, more mobs, and more Minecraft ! Up to date for the 2014 holiday season, The Big Book of Minecraft is packed with the most recent training, tools,... more...