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Computer games. Video games. Fantasy games

  • Introduction to Game Analysisby Clara Fernández-Vara

    Taylor and Francis 2014; US$ 39.95

    Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to... more...

  • Back to the future of Gamingby Richard D. Duke; Willy Christian Kriz

    W. Bertelsmann Verlag 2014; US$ 33.46

    Der Sammelband ist Retrospektive und reflektierte Mutmaßung über die Zukunft der Planspiele (Gaming). Das Buch basiert auf Richard Dukes Standardwerk "Gaming: The Future's Language" von 1974 und betrachtet Vergangenheit, Gegenwart und speziell die Zukunft von Gaming, bezogen auf die Leitgedanken in Dukes Werk. In ihrem Band dokumentieren... more...

  • Dungeons and Dragons and Philosophyby Christopher Robichaud; William Irwin

    Wiley 2014; US$ 17.95

    Do demons and devils have free will? Does justice exist in Menzoberranzan? What’s the morality involved with player characters casting necromancy and summoning spells? Dungeons & Dragons and Philosophy probes the rich terrain of philosophically compelling concepts and ideas that underlie Dungeons & Dragons , the legendary fantasy... more...

  • The Ultimate Minecraft Creatorby Triumph Books

    Triumph Books 2014; US$ 9.99

    Minecraft is one of the most popular video games of all time, with more than 35 million participants having made the game a global craze. In The Ultimate Minecraft Creator , players at all levels can fully explore the most popular aspect of the game: building. Including detailed, colorful guides to builds of various sizes?with tips for aesthetic... more...

  • Online Games, Social Narrativesby Esther MacCallum-Stewart

    Taylor and Francis 2014; US$ 125.00

    The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these.... more...

  • Gamestar Mechanic For Dummiesby Cordeiro

    Wiley 2014; US$ 23.99

    Level up from gamer to creator with Gamestar Mechanic Do you think you can design the ultimate video game? It's more than just flashy effects and cool graphics. Gamestar Mechanic helps you build the skills you need to become a master designer. Go on Quests, collect your Sprites and design your very own game that you can publish instantly and receive... more...

  • Unraveling Resident Evilby Nadine Farghaly

    McFarland & Company, Inc., Publishers 2014; US$ 40.00

    Resident Evil is a multidimensional as well as multimedia universe: various books, graphic novels, games and movies (the fifth one came out in 2012) all contribute to this enormous universe. The essays written for this volume will focus on this particular zombie manifestation and its significance in popular culture. The essayists come from very different... more...

  • Playing with Religion in Digital Gamesby Heidi A. Campbell; Gregory P. Grieve

    Indiana University Press 2014; US$ 29.99

    Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores... more...

  • Deus Ex Machinaby Mel Croucher

    Andrews UK 2014; US$ 15.99

    The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates,... more...

  • Digital Games and Learningby Nicola Whitton

    Taylor and Francis 2014; US$ 39.95

    In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary... more...