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- St. Martin's Press 2014; US$ 8.99
The hottest new craze in monster games is DigiMon--short for Digital Monsters. Players must hatch, raise, and train their DigiMons in order to battle with other DigiMon--and that's where the fun begins. The ultimate guide to this awesome game, DIGIMON POWER , in detailed, kid-friendly language, gives readers: *All the fun facts about the DigiMon... more...
- Aladdin 2015; US$ 7.99
Written especially for a young audience, a must-read biography of Steve Jobs: visionary, entrepreneur, inventor, and cofounder of Apple. Visionary. Pioneer. Little terror. Entrepreneur. Inventor. College dropout. Creative genius. These are just a few of the words used to describe the late Steve Jobs, cofounder, chairman, and chief executive officer... more...
- Wiley 2016; US$ 29.99 US$ 23.99
The fun way to introduce coding with Ruby to kids If you don't have the chance to take coding classes at school or in camp—or if you just want to learn on your own— Ruby For Kids gears you up to expand your technology skills and learn this popular programming language. Written in a way that's easy to follow—and keeping the super... more...
- Oxford University Press 1998; US$ 24.99
Charles Babbage, the grandfather of the modern computer, did not live to see even one of his calculating machines at work. A dazzling genius with vision extending far beyond the limitations of the Victorian age, Babbage successfully calculated a table of logarithms during his years at Cambridge University, allowing mathematical calculations to be executed... more...
- V&S Publishers 2012; US$ 4.00
A student's guide to computer learning Introduction to Computers is an effort made with an interactive and hands on approach to communicate the essential aspects of computers. The book targets children of all ages. Interesting fun characters make the learning a fun process for readers. Features of the Book:............ more...
- Nomad Press 2015; US$ 12.99
Catch a glimpse inside a school bus and you?ll see lots of kids looking down. What are they doing? They?re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2?17 play video games. In Video Games: Design and Code Your Own Adventure , young readers... more...
- DK Publishing 2011; US$ 19.99
Connected is a thrilling journey through the physical side of the virtual world. Everyone is familiar with the internet and will check their email without a second thought, but who knows how the messages get from one place to another and what processes the data goes through during the trip? Imagine yourself as a digital bit-the basic unit of information-and... more...
- Dorling Kindersley Ltd 2004; Not Available
Eyewitness ROBOT takes a detailed look at the fascinating world of robots from their earliest days through to the advanced intelligence of future robots with feelings. The book includes machines that perform delicate surgical operations and those that clean our sewers to those that work as museum tour guides and even battle each other in combat. There... more...