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- Course Technology PTR 2008; US$ 29.99
Are you always doodling heroes and villains for your own comic adventures? Have you ever imagined creating your own comic book for others to read? With "Web Comics for Teens", you can! "Web Comics for Teens" introduces you to the skills, tools, and programs you need to create your own web comics, comics, and cartoons published on... more...
- Atheneum Books for Young Readers 2008; US$ 7.99
If you think nothing much is going on when Rupert P. Brown III begins sixth grade at Pepperdine Elementary School, you'd be dead wrong. Consider the following: a new teacher with the unlikely name of Miss Blossom; a new principal who has all the girls swooning; a talking bird who thinks he's a math whiz; a computer that goes berserk and produces a... more...
- Roaring Brook Press 2009; US$ 15.99
In the beginning, there was the computer. And it was big. As big as a room. Sometimes as big as a house. Early computers required teams of white-coated scientists to keep them running, yet one of those giant behemoths could not match the computing power of a single microchip today. From the first massive computers to today's nanotechnology, DIGITAL... more...
- Infobase Publishing 2011; US$ 39.95
Cyberpredators educates teens about the dangers of interacting with strangers online and how they can protect themselves in the digital world. Although most people never experience a deadly, physical threat as a result of their online activity, a handful of terrifying cases in recent years have made it clear that the risk is real. The case of 13-year-old... more...
- Infobase Publishing 2011; US$ 39.95
Digital Piracy provides a guide to this often-vague world of copyright, intellectual property, and related legal issues. Looking at real-life examples, coverage includes the landmark $1.9 million judgment in favor of the Recording Industry Association of America over illegally downloaded music. This new title also explains why original, user-created... more...
- DK Publishing 2011; US$ 16.99
Eyewitness Computer gives readers an up-close look at the machines that have come to define the modern world. From laptops to supercomputers, this book uses clear, crisp photography and engaging text to explain how computers work, the functions they serve, and what they might do in the future. more...
- Penguin Young Readers Group 2012; US$ 7.99
Steve Jobs, adoptado en la infancia por una familia en San Francisco, tuvo una vida llena de experiencia en solo cincuenta y seis cortos años. En este ¿Quién fue ... ? biografía , los niños aprenderán cómo su obsesión con las computadoras y la tecnología a una edad temprana lo llevó a co-fundar y dirigir Apple, además de convertir Pixar en un estudio... more...
- Course Technology PTR 2012; US$ 19.99
Do you want to learn how to write your own cool and exciting video games? VIDEO GAME PROGRAMMING FOR KIDS teaches young video game enthusiasts how to program video games with QB64, a simple and free version of the BASIC programming language. Written specifically for kids ages 8-12, the book requires no programming experience and uses simple concepts,... more...