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  • Knowledge Machinesby Denise E. Murray

    Taylor and Francis 2014; US$ 66.95

    Provides a wide-ranging survey of the sociolinguistic issues raised by the impact of information technology. The author demonstrates how and in which ways the new technologies both affect human communication and are in turn affected by the way people communicate using the technologies. more...

  • Real-Time Analyticsby Byron Ellis

    Wiley 2014; US$ 45.00

    Construct a robust end-to-end solution for analyzing and visualizing streaming data Real-time analytics is the hottest topic in data analytics today. In Real-Time Analytics: Techniques to Analyze and Visualize Streaming Data , expert Byron Ellis teaches data analysts technologies to build an effective real-time analytics platform. This platform... more...

  • Parallel Programming with Pythonby Jan Palach

    Packt Publishing 2014; US$ 13.99

    A fast, easy-to-follow and clear tutorial to help you develop Parallel computing systems using Python. Along with explaining the fundamentals, the book will also introduce you to slightly advanced concepts and will help you in implementing these techniques in the real world. If you are an experienced Python programmer and are willing to utilize the... more...

  • Programming MapReduce with Scaldingby Antonios Chalkiopoulos

    Packt Publishing 2014; US$ 16.99

    This book is an easy-to-understand, practical guide to designing, testing, and implementing complex MapReduce applications in Scala using the Scalding framework. It is packed with examples featuring log-processing, ad-targeting, and machine learning. This book is for developers who are willing to discover how to effectively develop MapReduce applications.... more...

  • Sparrow iOS Game Framework Beginner’s Guideby Johannes Stein

    Packt Publishing 2014; US$ 26.99

    An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS... more...

  • Mastering JavaServer Faces 2.2by Anghel Leonard

    Packt Publishing 2014; US$ 35.99

    A homogenous guide integrating the features of JSF 2.x (2.0, 2.1 and 2.2), following a ?learning through examples? paradigm with its main focus on the advanced concepts of JSF. If you are a web developer who uses JSF, this is the book for you. Catering to an intermediate-advanced audience, the book assumes you have fundamental knowledge of JSF. It... more...

  • Haskell Data Analysis Cookbookby Nishant Shukla

    Packt Publishing 2014; US$ 32.99

    Step-by-step recipes filled with practical code samples and engaging examples demonstrate Haskell in practice, and then the concepts behind the code. This book shows functional developers and analysts how to leverage their existing knowledge of Haskell specifically for high-quality data analysis. A good understanding of data sets and functional programming... more...

  • Mockito Cookbookby Marcin Grzejszczak

    Packt Publishing 2014; US$ 26.99

    This is a focused guide with lots of practical recipes with presentations of business issues and presentation of the whole test of the system. This book shows the use of Mockito's popular unit testing frameworks such as JUnit, PowerMock, TestNG, and so on. If you are a software developer with no testing experience (especially with Mockito) and you... more...

  • Erfolgreich arbeiten in der Cloudby Thomas Schirmer

    Franzis Verlag 2014; US$ 11.32

    Dropbox, OneDrive, Google Drive oder Amazon Cloud - heute führt kein Weg mehr an der Nutzung mindestens eines Cloud-Dienstes vorbei. Dabei geht es nicht nur um bequeme Datensicherung, sondern in erster Linie darum, immer und überall Zugriff auf seine Daten zu haben. Egal ob das Textdokumente, Fotos, Musikstücke oder Filme sind. Schnell aber ist der... more...

  • Learning iPhone Game Development with Cocos2D 3.0by Kirill Muzykov

    Packt Publishing 2014; US$ 23.99

    This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game... more...