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- Wiley 2014; US$ 32.95
Computer games are one of the most exciting and rapidly evolvingmedia of our time. Revenues from console and computer games havenow overtaken those from Hollywood movies; and online gaming is oneof the fastest-growing areas of the internet. Games are no longerjust kids' stuff: the majority of players are now adults, and themarket is constantly broadening.... more...
- Taylor and Francis 2010; US$ 48.95
Writing for Digital Media teaches students how to write effectively for online audiences?whether they are crafting a story for the website of a daily newspaper or a personal blog. The lessons and exercises in each chapter help students build a solid understanding of the ways that the Internet has introduced new opportunities for dynamic storytelling... more...
- Taylor and Francis 2012; US$ 57.95
Introduction to Media Production began years ago as an alternative text that would cover ALL aspects of media production, not just film or just tv or just radio. Kindem and Musburger needed a book that would show students how every form of media intersects with one another, and about how one needs to know the background history of how film affects... more...
- Taylor and Francis 2014; US$ 44.95
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen... more...
- St. Martin's Press 2013; US$ 17.99
While the global economy languishes, one place just keeps growing despite failing banks, uncertain markets, and high unemployment: Silicon Valley. In the last two years, more than 100 incubators have popped up there, and the number of angel investors has skyrocketed. Today, 40 percent of all venture capital investments in the United States come from... more...
- Wiley 2004; US$ 27.99
Introducing the most complete digital media reference available-more than 900 pages of fun and easy instructions and tips on digital photography, digital video, digital music, and CD and DVD recording At under $35, this value-priced book is the only single-volume digital media reference that covers such topics as choosing a digital camera, taking... more...
- Taylor and Francis 2013; US$ 34.95
For all of your video and audio blogging business and professional communication needs, this book is it! The Hands-on Guide to Video Blogging and Podcasting provides tremendous value to those content publishers, big and small, that want to create syndicated video blog and podcast content. The simplified, plain talking break-down the authors bring... more...
- Taylor and Francis 2012; US$ 29.95
Packed with more than 500 techniques, this book delivers what you need to know-on the spot. It is suited to editors of all experience levels, whether you are: * Migrating from another NLE * Upgrading to Final Cut Studio 2 * Seeking a handy reference to raise your proficiency No need to wade through tomes of documentation. Final Cut Studio On the... more...
- SAGE Publications 2005; US$ 57.00
This book provides an accessible and much needed introduction to the diversity of multimedia appearing and proliferating in our society. The phenomenal growth of multimedia has given rise to debates on the role of technology, the skills required for their production and use, and the ethics and politics involved in these new embodied interactions. more...
- SAGE Publications 2006; US$ 62.00
Combining theoretical and empirical analysis of the production, content and consumption of computer games, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment. Kerr examines: games as a new media form; design, development and marketing of games; and the use of games in public and private spaces. more...