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- Wiley 2014; US$ 32.95 US$ 28.56
Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly... more...
- Taylor and Francis 2014; US$ 44.95
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen... more...
- Taylor and Francis 2002; US$ 43.95
Digital entertainment, from video games to simulation rides, is now a central feature of popular culture. Computer-based or digital technologies are supplanting the traditional production methods of television, film and video, provoking intense speculation about their impact on the character of art. Examining the digital imaging techniques across a... more...
- Taylor and Francis 2004; US$ 39.95
Part of the successful Routledge Introductions to Media and Communications series which provides concise introductions to key areas in contemporary communications, Bill Osgerby's innovative Youth Media traces the development of contemporary youth culture and its relationship with the media. From the days of diners, drive-ins and jukeboxes, to... more...
- Wiley 2004; US$ 34.99 US$ 27.99
Introducing the most complete digital media reference available-more than 900 pages of fun and easy instructions and tips on digital photography, digital video, digital music, and CD and DVD recording At under $35, this value-priced book is the only single-volume digital media reference that covers such topics as choosing a digital camera, taking... more...
- Intellect Books Ltd 2003; US$ 25.00
The world of media production is in a state of rapid transformation. In this age of the Internet, interactivity and digital broadcasting, do traditional standards of quality apply or must we identify and implement new criteria? This profile of the work of the Cambridge University Moving Image Studio (CUMIS), presents a strong argument that new developments... more...
- Taylor and Francis 2013; US$ 34.95
For all of your video and audio blogging business and professional communication needs, this book is it! The Hands-on Guide to Video Blogging and Podcasting provides tremendous value to those content publishers, big and small, that want to create syndicated video blog and podcast content. The simplified, plain talking break-down the authors bring... more...
- Intellect Books Ltd 2007; US$ 32.00
The first international anthology to document a radically new poetry which takes language beyond the confines of the printed page into a non-linear world of digital interactivity and hyperlinkage. The work of the poets discussed in this book challenges even the innovations of experimental poetics. It embraces new technologies to explore a new syntax... more...
- Taylor and Francis 2012; US$ 29.95
Packed with more than 500 techniques, this book delivers what you need to know-on the spot. It is suited to editors of all experience levels, whether you are: *Migrating from another NLE *Upgrading to Final Cut Studio 2 *Seeking a handy reference to raise your proficiency No need to wade through tomes of documentation. Final Cut Studio On the Spot... more...
- Wiley 2009; US$ 24.99 US$ 19.99
Ning is a cool, free social networking platform, and you can learn how to use Ning quickly and easily with Ning For Dummies . If you have a cause to promote or a passion about a topic, here’s how to explore existing networks and interact with others who share your obsession, as well as how to start one of your own. Begin by joining other networks... more...