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Most popular at the top
- SAGE Publications 2006; US$ 60.00
Combining theoretical and empirical analysis of the production, content and consumption of computer games, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment. Kerr examines: games as a new media form; design, development and marketing of games; and the use of games in public and private spaces. more...
- Pearson Education 2010; US$ 19.99
The Easy, Complete, Step-by-Step Guide to Marketing Your iPhone/iPad Apps! There are huge profits to be made in selling iPhone and iPad apps! But with more than 180,000 + apps now available, just getting your app into the App Store is no longer enough. You need to market it effectively. Don?t know much about marketing? Don?t worry: This book... more...
- Taylor and Francis 2012; US$ 43.95
Net Works offers an inside look into the process of successfully developing thoughtful, innovative digital media. In many practice-based art texts and classrooms, technology is divorced from the socio-political concerns of those using it. Although there are many resources for media theorists, practice-based students sometimes find it difficult to... more...
- University of Minnesota Press 2011; US$ 60.00
Digital technology has transformed contemporary culture. New social media, hyperlinks, and cut-and-paste techniques have changed the way we write. E-books, which allow us to carry entire libraries with us, are bringing new browsing and reading habits. Digital editing and other on-the-fly postproduction processes have altered how we make music, films,... more...
- Taylor and Francis 2004; US$ 39.95
Part of the successful Routledge Introductions to Media and Communications series which provides concise introductions to key areas in contemporary communications, Bill Osgerby's innovative Youth Media traces the development of contemporary youth culture and its relationship with the media. From the days of diners, drive-ins and jukeboxes,... more...
- Taylor and Francis 2012; US$ 29.95
Packed with more than 500 techniques, this book delivers what you need to know-on the spot. It is suited to editors of all experience levels, whether you are: * Migrating from another NLE * Upgrading to Final Cut Studio 2 * Seeking a handy reference to raise your proficiency No need to wade through tomes of documentation. Final Cut Studio On the... more...
- Taylor and Francis 2002; US$ 43.95
Digital entertainment, from video games to simulation rides, is now a central feature of popular culture. Computer-based or digital technologies are supplanting the traditional production methods of television, film and video, provoking intense speculation about their impact on the character of art. Examining the digital imaging techniques across a... more...
- Taylor and Francis 2012; US$ 47.95
Whatever your level of experience, The Dance Music Manual is packed with sound advice, techniques and practical examples to help you achieve professional results. Written by a professional producer and remixer, the book is organised into three accessible sections: Technology and theory If you're relatively new to the technology and theory behind today's... more...
- Taylor and Francis 2012; US$ 52.95
Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities. This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-and have fun in the process. It serves as a complete guide... more...
- Taylor and Francis 2010; US$ 59.95
Multimedia Journalism: A Practical Guide offers clear advice on working across multiple media platforms and includes guides to creating and using video, audio, text and pictures. It contains all the essentials of good practice and is supported by an Companion Website at: www.multimedia-journalism.co.uk which demonstrates how to apply the skills... more...