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- Taylor and Francis 2014; US$ 75.95
The Western introduces the novice to the pleasures and the meanings of the Western film, shares the excitement of the genre with the fan, addresses the suspicions of the cynic and develops the knowledge of the student. The Western is about the changing times of the Western, and about how it has been understood in film criticism. Until the 1980s,... more...
- Elsevier Science 2014; US$ 72.95
Programmes for Animation: A Handbook for Animation Technicians is a handbook on animation containing a list of 57 programs for use on a programmable calculator. Each program is preceded by explanations of how the necessary mathematical formulas were derived; each step of the program is also accompanied by a brief explanation. The programs are intended... more...
- Wiley 2015; US$ 29.99 US$ 23.99
The easy way for kids to get started with filmmaking If you've been bitten by the filmmaking bug—even if you don't have a background in video or access to fancy equipment— Digital Filmmaking For Kids makes it easy to get up and running with digital filmmaking! This fun and friendly guide walks you through a ton of cool projects that... more...
- McFarland & Company, Inc., Publishers 2004; US$ 49.95
Stop-motion puppet animation is one of the most unusual and demanding art forms in the world. It uses a variety of skills, including design, sculpting, metal work, mold making and casting, taxidermy, filmmaking, storytelling and acting, and can be seen in the simplest commercial spots on television to more complex animated shorts and science fiction... more...
- Pearson Education 2006; US$ 43.99
The fastest, easiest, most comprehensive way to learn Adobe After Effects 7! Classroom in a Book, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does--an official training series from Adobe... more...
- Pearson Education 2006; US$ 23.99
Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and move data quickly back and forth between Maya and Adobe Photoshop or Illustrator, an already cool program just got even cooler. Here to take budding animators and modelers from 0... more...
- Pearson Education 2006; US$ 31.99
As a professional Flash developer, nobody knows more about Flash 8 than you or at least they better not! To make sure they don't, you need this task-based guide. By applying the popular Visual QuickStart format--easy, step-by-step instructions and loads of visual aids--to more complex topics, this guide offers the quickest, easiest way to get ... more...
- Wiley 2006; US$ 39.99 US$ 23.99
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for... more...