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  • Blender 2.5by Heiner Stiller

    Franzis Verlag 2012; US$ 21.76

    Hauptbeschreibung Blender ist das freie Programm für 3D-Modellierung und Animation. Mit der Version 2.5 entsteht eine neue Blender-Generation, die den Start in die 3DComputergrafik durch eine komplett überarbeitete Benutzeroberfläche deutlich erleichtert. Anhand konkreter Tutorials zeigt Ihnen Autor Heiner Stiller, wie Sie Objekte und Charaktere... more...

  • Blender 2.6by Heiner Stiller

    Franzis Verlag 2013; US$ 21.76

    Hauptbeschreibung Blender ist das beste freie Programm für 3-D-Modellierung und Animation und steht den teuren Konkurrenten in nichts nach. Anhand konkreter Tutorials zeigt Ihnen Autor Heiner Stiller, wie Sie Objekte und Charaktere modellieren, ihnen ein überzeugendes Aussehen verleihen und sie schließlich animieren. So blicken Sie hinter die Kulissen... more...

  • How to Cheat in 3ds Max 2015by Michael McCarthy

    Taylor and Francis 2014; US$ 44.95

    Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015 , for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render,... more...

  • Digitale Film-Distribution: Funktionsweise und kritische Beleuchtung der Auswirkungen auf die Filmindustrieby Hannes Kreuzer

    Diplomica Verlag 2010; US$ 25.05

    Hauptbeschreibung Nach der Musikindustrie steht nun auch die Filmindustrie durch Digitalisierung und Demokratisierung vor einem drastischen Wandel. Wer von der technischen Revolution am meisten profitiert, wer am wenigsten, welche Geschäftsmodelle sich etablieren werden und wie der Konsument erreicht werden kann, wird in der Studie von Hannes Kreuzer... more...

  • Maya at a Glanceby George Maestri

    Wiley 2006; US$ 24.99

    Your Visual Guide to Maya One look and you'll see this Maya book is different from all the others. It presents core Maya features visually, using pages that are packed with beautiful graphics and loaded with detailed explanations on every crucial feature of Maya's interface. Engaging step-by-step tutorials provide hands-on reinforcement for what... more...

  • Houdini On the Spotby Craig Zerouni

    Taylor and Francis 2014; US$ 30.95

    Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are: * Migrating from another visual effects application * Upgrading to Houdini 9 * Seeking a handy reference to raise your proficiency with Houdini Houdini On... more...

  • Mastering Maya 8.5by John Kundert-Gibbs; Mick Larkins; Dariush Derakhshani; Eric Kunzendorf

    Wiley 2007; US$ 49.99

    Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether... more...

  • Foundation ActionScript 3 Animationby Keith Peters

    Springer 2007; US$ 27.99

    Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little... more...

  • Foundation Flash Cartoon Animationby Tim Jones; Barry J. Kelly; Allan S. Rosson

    Springer 2008; US$ 27.99

    One of Flash s most common uses is still animation for cartoons, games, advertising etc, and this book takes a fresh look at the topic, breaking it down pre-production, production, and post production, and looking at each section in detail, and covering topics such as storyboarding, character libraries and camera mechanics like no Flash book has before.... more...