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- Wiley 2012; US$ 55.00
3-D Human Modeling and Animation Third Edition All the tools and techniques you need to bring human figures to 3-D life Thanks to today's remarkable technology, artists can create and animate realistic, three-dimensional human figures that were not possible just a few years ago. This easy-to-follow book guides you through all the necessary steps... more...
- CRC Press 2014; US$ 59.95
Acknowledgments Author The Book?s Web Site Getting Oriented Focus and Approach of This Book A Necessarily Nonlinear Approach to Learning 3D Animation Perhaps the Most Important Principle 3DbyBuzz.com What MayaŽ Does and Does Not Do The Special Needs of Gaming Workflow Within and Around Maya Other Applications Commonly Used... more...
- Palgrave Macmillan 2015; US$ 95.00
3D Cinema: Optical Illusions and Tactile Experiences questions the common frameworks used for discussing 3D cinema, realism and spectacle, in order to fully understand the embodied and sensory dimensions of 3D cinema's unique visuality. more...
- Taylor and Francis 2012; US$ 51.95
Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction... more...
- Taylor and Francis 2012; US$ 53.95
Helps you master the technical requirements of shooting 3D stereoscopic images. This title defines the concept of a professional 3D camera system and describes what features are required to make a successful unit to keep your production on schedule and on budget. more...
- Springer London 2012; US$ 129.00
Presents a broad review of state-of-the-art 3D video production technologies and applications Discusses the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies Describes a range of algorithms for producing 3D video from video data, and demonstrates a... more...
- Taylor and Francis 2013; US$ 38.95
A must-have read for anyone looking to take their independently-produced film or video into the 3 rd dimension. The text features technical, practical, and inspirational insight from the visionaries who've been producing 3D film and video for decades, not just in the recent past. They offer low-cost techniques and tricks they've been implementing... more...
- Wiley 2008; US$ 49.99
The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed... more...
- Wiley 2009; US$ 49.99
The bestselling 3ds Max book ever, now updated for the latestversion 3ds Max is the world's most popular animation modeling andrendering software used to create 80 percent of commerciallyavailable video games, including those for Microsoft's Xbox 360,Sony's Playstation 3, and Nintendo's Wii. It is an expensive,intricate program that can take years... more...
- Wiley 2010; US$ 49.99
Updated version of the bestselling 3ds Max book on themarket Used by more than 150,000 people, and the winner of more than 65industry awards, 3ds Max is the world's most popular animationmodeling and rendering software for film, television, video games,and design visualization. 3ds Max Bible is the world’smost popular book for getting the... more...