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- Mainstream Publishing 2013; US$ 12.78
Clubland UK is a story of violent men and the worlds they inhabit. At the height of the hedonistic ?90s rave era, Steven McLaughlin policed some of Blackpool?s busiest seafront clubs on chaotic nights, as the virulent dance and drug craze exploded onto the scene. From the front line, he witnessed the dark underbelly of clubland culture... more...
- Ashgate Publishing Ltd 2013; US$ 99.95
This is the first book to explore the creative and collaborative processes of groups of DJs working together as hip-hop turntable teams. Focusing on a variety of subjects - from the history of turntable experimentation and the development of innovative sound manipulation techniques, to turntable team formation, collective creation and an analysis of... more...
- Wiley 2004; US$ 27.99
Introducing the most complete digital media reference available-more than 900 pages of fun and easy instructions and tips on digital photography, digital video, digital music, and CD and DVD recording At under $35, this value-priced book is the only single-volume digital media reference that covers such topics as choosing a digital camera, taking... more...
- Taylor and Francis 2012; US$ 73.95
This comprehensive introduction to software synthesis techniques and programming is intended for students, researchers, musicians, sound artists and enthusiasts in the field of music technology. The art of sound synthesis is as important for the electronic musician as the art of orchestration is important for symphonic music composers. Those who... more...
- Taylor and Francis 2002; US$ 49.95
Popular music is with us constantly. It is part of our everyday enviroment and in global terms it is now perhaps the most universal means of communication. The Global Jukebox is the first comprehensive study of the international music industry at a time of great change, as the entertainment industry acknowledges its ever growing global audience.... more...
- Taylor and Francis 2013; US$ 63.95
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create... more...
- Springer London 2007; US$ 159.00
Musicians have always been acutely aware of the scientific developments of their time. From the discovery almost three thousand years ago of the relationship between the pitch of a note and the length of a string or pipe, to computer models of human musical cognition and intelligence, musicians have looked to science to provide new and challenging... more...